Author Topic: We need a GCW Zero 2  (Read 518 times)

davidgilmour (OP)

We need a GCW Zero 2
« on: July 05, 2017, 09:23:03 am »
With a better 4:3 screen
D pad just like the PS Vita
Better buttons
And a 2ghz or 3ghz processor to play the more recent arcade games.
Willing to pay $200.

SONY

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Re: We need a GCW Zero 2
« Reply #1 on: July 05, 2017, 09:58:19 am »
D-pad needs to be the same as the SEGA Saturn's one.
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GPD XD

Excalibur

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Re: We need a GCW Zero 2
« Reply #2 on: July 05, 2017, 12:48:54 pm »
The better 4:3 screen is already out there. Ask @com64  ;D

As for the buttons/d-pad, check out the GCW-Zero Shapeways Store. It's not like the SEGA Saturn, but rumor has it's a lot better than the stock GCW Zero D-Pad.

In theory, you could 3D-Print your own shell modified to use a SS-Style D-Pad.
Ek-skal-uh-ber

Excalibur

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Re: We need a GCW Zero 2
« Reply #3 on: July 05, 2017, 12:55:34 pm »
For what it's worth, my dream GCW-Zero would have a nice crisp backlit screen like the GPD and a MAME Emulator that will support both old and new ROMs (right now you're SOL with probably 80% of NeoGeo and MAME/FBA Games). The SEGA Saturn-style D-PAD is an interesting feature, though. Playing SEGA Games can be challenging because SEGA had ABC XYZ Buttons (some Arcade games had them too).
Ek-skal-uh-ber

Surkow

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Re: We need a GCW Zero 2
« Reply #4 on: July 05, 2017, 01:54:08 pm »
At most you can expect a move from the Ingenic JZ4770 SoC to the Ingenic JZ4780. It will double the number of CPU cores and the CPU cache size. Therefore the difference will be minimal and might only affect applications which use threading or multi-processing. Sadly enough the JZ4780 uses a PowerVR instead of a Vivante GPU - which means switching from open source to closed source drivers. Running bleeding edge kernels will be a thing of the past.

To reiterate what makes the GCW Zero a proper (spiritial) successor to the Dingoo A320 is using a compatible CPU architecture. If you are going to suggest switching to ARM we will lose a big chunk of the motivated developers and some of the existing software is not compatible with ARM. It'll result in an arms race (no pun intended) and you'll have to release a new device every few years because ARM compatible phones and other devices will keep ramping up their efforts for less money. This is something the majority of the new users on these forums fail to grasp.

Alternatively we could wait for the MIPS Warrior series (delayed since 2014), but the change might alienate some of the low level developers preferring the current MIPS architecture.

zhongtiao1

Re: We need a GCW Zero 2
« Reply #5 on: July 11, 2017, 01:16:34 am »
At most you can expect a move from the Ingenic JZ4770 SoC to the Ingenic JZ4780. It will double the number of CPU cores and the CPU cache size. Therefore the difference will be minimal and might only affect applications which use threading or multi-processing. Sadly enough the JZ4780 uses a PowerVR instead of a Vivante GPU - which means switching from open source to closed source drivers. Running bleeding edge kernels will be a thing of the past.

To reiterate what makes the GCW Zero a proper (spiritial) successor to the Dingoo A320 is using a compatible CPU architecture. If you are going to suggest switching to ARM we will lose a big chunk of the motivated developers and some of the existing software is not compatible with ARM. It'll result in an arms race (no pun intended) and you'll have to release a new device every few years because ARM compatible phones and other devices will keep ramping up their efforts for less money. This is something the majority of the new users on these forums fail to grasp.

Alternatively we could wait for the MIPS Warrior series (delayed since 2014), but the change might alienate some of the low level developers preferring the current MIPS architecture.

Or... We could go all out, be rebels and use the sparc64 architecture :P There would be no other console like it :D

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