Author Topic: GCW Zero  (Read 278881 times)

Offline cutterjohn

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Re: GCW Zero
« Reply #15 on: May 20, 2012, 03:23:01 PM »
I'm in two minds about the android vs linux thing. Android gives us a massive basis of ready to use software, but it may or may not work on the device, but it doesnt require much development effort for it to be useful.

A linux based device needs massive development effort to port things over to it, but if this is done well, it could potentially outshine android devices, with more efficient emulators and software which is hand customised for the device.
I mentioned Android as in a post on another forum they mentioned that they were thinking about an Android device for some point later in the future, i.e. it's just a thought ATM...

Offline pcercuei

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Re: GCW Zero
« Reply #16 on: May 20, 2012, 03:48:15 PM »
If it was using Android, it'd be just yet another crappy chinese android device, and it would have little interest compared to JXD devices. Plus, don't expect the various emulators for android to work on a jz4770-based android device. The emulators are generally written in C, so they would need to be recompiled. Finally, Android requires a touchscreen.

Offline jimclarson

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Re: GCW Zero
« Reply #17 on: May 20, 2012, 07:59:58 PM »
my personal thoughts on this is that when it comes out im pretty much certain im gonna get one. reason i say this is for starters, it can perfectly emulate yoshi's island for snes right outof the box, that in itself has me pretty much sold, that and the fact that it has a real dpad, something jxd and yinlips cant seem to understand is better then a seperated dpad, that in yinlips case isnt even connected underneath like a dpad should be >:( dpads are supposed to be one solid peice of plastic that tilts to press either one or two ruber contact pads [eeerrrrg frustration]

also bear in mind all the android consoles so far have some amount of sound lag with the emulators, which for me is unnacceptable. not to mention poor build quality where buttons tend to rattle, that to me is unnacceptable.

also seing the way the dingoo accelled in it's homebrew and userbase makes me want to get this even more. plus the fact that the code will be optimized specificly for this platform, and it has the power to do better emulation makes me want to buy this thing. plus when i think about all the hard work that ddu put into creating something for the community that we can all enjoy, it makes me want to buy it even more, outof apreciation for his efforts and consideration. but thats just me.
LONG LIVE TEAM GCW!!!

SuperL

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Re: GCW Zero
« Reply #18 on: May 20, 2012, 09:33:17 PM »
The screen is practically microscopic compared to the latest of the Android devices (the cheaper JXD5110 most damningly of all), and it's not even a touch screen. This is not a point in GCW's favor.

The real deal-breakers will be if it has real analog, and the ability to do N64 emulation. Failure will put the ball back in JXD and Yinlips' court.

« Last Edit: May 20, 2012, 09:35:10 PM by SuperL »

Offline jimclarson

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Re: GCW Zero
« Reply #19 on: May 20, 2012, 10:47:02 PM »
@ SuperL:
3.5 inches is microscopic? to me that seems a pretty decent size, plus have you ever noticed when your playing a handheld game system your eyes tend to zoom/focus in on the screen? i personaly feel 3.5 inches will be just fine :)
LONG LIVE TEAM GCW!!!

Offline CREATICA

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Re: GCW Zero
« Reply #20 on: May 20, 2012, 11:53:32 PM »
The size of the screen is one of the strongest features. I can't put up with those huge monsters with 5 and 7 inches. It's waaaaaay to big for me. I can't understand why they're keep doing that. It's ok for tablets - even recommendable- but not for portable handhelds. As long it fits on your pocket is always OK.

I agree: flawless PSX and N64 emulation is the least you can ask for that price. Otherwise I hope they enhance the resolution - to watch movies or to play with SCUMM - that would be a great pro.

I don't like none of the android devices so far. They all look like prototypes, like something that is unfinished yet.

SuperL

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Re: GCW Zero
« Reply #21 on: May 21, 2012, 12:31:18 AM »
I use a modded PSP phat for most of my emulation gaming. What put me off the Dingoo (which I have) is how much of a step down the screen was from the PSP, and the GCW's screen looks to be only a marginal step up from the Dingoo.

If JXD can pull off the 5-inch screen for a handheld with a touch screen (albeit a resistive one) for $99, what's stopping GCW from putting in one for a normal screen?

I'm also concerned about emulation. The Dingoo when I used it last had trouble running Super Mario World, much less Star Fox. And if this has similar problems, it's going to look really bad next to the Android devices that can run SNES games flawlessly.
« Last Edit: May 21, 2012, 12:38:43 AM by SuperL »

Offline CREATICA

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Re: GCW Zero
« Reply #22 on: May 21, 2012, 08:12:50 AM »


If JXD can pull off the 5-inch screen for a handheld with a touch screen (albeit a resistive one) for $99, what's stopping GCW from putting in one for a normal screen?


+1

The 640x480 would be useful for Dosbox.

The screen should be top of the cream for that price (100$). There are no excuses to do it otherwise.
« Last Edit: May 21, 2012, 08:58:52 AM by CREATICA »

Offline CREATICA

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Re: GCW Zero
« Reply #23 on: May 21, 2012, 08:14:25 AM »
repeated

Offline Alien Grey

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Re: GCW Zero
« Reply #24 on: May 21, 2012, 08:18:32 AM »
It looks like it's going to be a more closed-source than open-source device.

Quote
The final goal is to have a gaming system with a Repository like Android app store where apps/games can be downloaded for free or purchased from developers on the repository. We are in development phase of this also with another group also called MyITKnowledge.com.

Source: http://game-consoles-worldwide.blogspot.com.ar/

I thought that the idea behind OpenDingux was that everyhting should be free. I guess that I was wrong.  ???
Dingoo A-380 CFW V2.08.03 - 2 x SanDisk 32GB Class 4 MicroSD Inside - 2 x Dingoo F-16 Wireless Game Controller

Offline qbertaddict

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Re: GCW Zero
« Reply #25 on: May 21, 2012, 09:00:05 AM »
I use a modded PSP phat for most of my emulation gaming. What put me off the Dingoo (which I have) is how much of a step down the screen was from the PSP, and the GCW's screen looks to be only a marginal step up from the Dingoo.

If JXD can pull off the 5-inch screen for a handheld with a touch screen (albeit a resistive one) for $99, what's stopping GCW from putting in one for a normal screen?

I'm also concerned about emulation. The Dingoo when I used it last had trouble running Super Mario World, much less Star Fox. And if this has similar problems, it's going to look really bad next to the Android devices that can run SNES games flawlessly.

YOu must have used a dingoo really long ago if it wasn't running super mario world full speed. If you watch the teaser video you will see it already runs starfox and yoshis island 100% with frameskip 0

Offline zear

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Re: GCW Zero
« Reply #26 on: May 21, 2012, 10:47:53 AM »
I thought that the idea behind OpenDingux was that everyhting should be free. I guess that I was wrong.  ???
And the kernel sources will be available. Same about source for GPL games/emus. I believe they mean that they will have a platform for indie/commercial games - but that has nothing to do with OpenDingux as an operating system.

Offline robert2098

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Re: GCW Zero
« Reply #27 on: May 21, 2012, 12:15:48 PM »
I thought that the idea behind OpenDingux was that everyhting should be free. I guess that I was wrong.  ???

That the platform (OpenDingux) is free and that everybody can develop for it, does not mean that applications for OpenDingux must be free and/or open source. Application authors can choose to release it for free or they can choose to distribute it commercially via an app store.

Just like with Linux. Linux is free but there are many Linux games that are commercial.

Robert

Offline pcercuei

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Re: GCW Zero
« Reply #28 on: May 21, 2012, 12:40:08 PM »
I thought that the idea behind OpenDingux was that everyhting should be free. I guess that I was wrong.  ???

Not really no, where did you get that idea?

Offline K-77

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Re: GCW Zero
« Reply #29 on: May 21, 2012, 03:11:35 PM »
Yeah, better prepare your cash because OpenDingux will not be cheap.