Author Topic: GCW Zero  (Read 284687 times)

Offline cutterjohn

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Re: GCW Zero
« Reply #90 on: May 28, 2012, 04:10:02 AM »
WTF would ANY of you want to buy a 200+ MHz based CPU system to play basic SNES games?! The freaking dingoos already do that just fine bas it's not very hard to emulated a 16MHz 8/16 bit CPU.

Anyways how about some psx games footage and let's let the dross whinge away until they pony up(or not)...

Offline cruelcynic

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Re: GCW Zero
« Reply #91 on: May 28, 2012, 04:33:10 AM »
WTF would ANY of you want to buy a 200+ MHz based CPU system to play basic SNES games?! The freaking dingoos already do that just fine bas it's not very hard to emulated a 16MHz 8/16 bit CPU.

Anyways how about some psx games footage and let's let the dross whinge away until they pony up(or not)...
Maybe you should ease up on the red bull huh?

No point in more psx footage until they get some optimizations done really.

Offline qbertaddict

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Re: GCW Zero
« Reply #92 on: May 28, 2012, 04:47:18 AM »
WTF would ANY of you want to buy a 200+ MHz based CPU system to play basic SNES games?! The freaking dingoos already do that just fine bas it's not very hard to emulated a 16MHz 8/16 bit CPU.

Anyways how about some psx games footage and let's let the dross whinge away until they pony up(or not)...
what does dross whinge mean?

Offline gcw

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Re: GCW Zero
« Reply #93 on: May 28, 2012, 05:13:17 AM »
WTF would ANY of you want to buy a 200+ MHz based CPU system to play basic SNES games?! The freaking dingoos already do that just fine bas it's not very hard to emulated a 16MHz 8/16 bit CPU.

Anyways how about some psx games footage and let's let the dross whinge away until they pony up(or not)...


I don't get where the part of a 200+ Mhz CPU came into play with the comment? All I can see so far is a request for more footage was made by a couple community members and qbertaddict was kind enough to comply with the request.

Some of the games requested don't play well on any system to date as it was stated by community members and they want to see how GCW-Zero handles the same games.  As stated also the the PS1 emulator is being optimized and use of the GPU for 3D games is being implemented.

This after all is a prototype and in development stages and takes time and dedication by our skilled developers/porters. At this point the PS1 is not perfect but for being unoptimized I think it works pretty darn well

Here is a break down of what dross and whinge mean...

Definition of DROSS

1: the scum that forms on the surface of molten metal

2: waste or foreign matter : impurity

3: something that is base, trivial, or inferior

Definition of WHINGE

intransitive verb British

1: to complain fretfully : whine
« Last Edit: May 28, 2012, 05:16:29 AM by gcw »

Offline qbertaddict

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Re: GCW Zero
« Reply #94 on: May 28, 2012, 05:40:32 AM »
ok so that makes him seem like he's being a dick right?

Offline jutley

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Re: GCW Zero
« Reply #95 on: May 28, 2012, 11:57:55 AM »
Cutterjohn your not related to cotten eye joe where did he come from where did he go cutterjohn joe.
Devices

White GCW SE Frankenzero 256mb (16gb internal)
Black GCW SE 512mb (Incoming) (32gb internal)
Black (Kickstarter backer) Device 512mb (16gbinternal) incoming
Nvidia Project Shield (Incoming)
iPhone 5 16gb white (jailbroken)
iPod touch 5g 64gb black slate jailbroken
iPad 4 wifi 16gb blacks late jailbroken
Blackberry Z10 16gb black
PSVita wifi 3G black
Kindlefire2 CM 10.1 4.21 jellybean

Offline darklight1138

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Re: GCW Zero
« Reply #96 on: May 28, 2012, 04:15:46 PM »
I'm trying to keep up with this device but I may have missed something. So....question:

If PSX emulation  is going to be focused on, how will the back shoulder buttons be implemented if there is no touchscreen? Or is touchscreen inclusion still up for debate?

Offline gcw

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Re: GCW Zero
« Reply #97 on: May 28, 2012, 04:46:09 PM »
r2 l2 are not implemented on the console just as a second nub is not i know it is a flaw but to go back now would cause too much cost and delay

Offline darklight1138

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Re: GCW Zero
« Reply #98 on: May 28, 2012, 06:50:04 PM »
Gotcha. Makes sense.

Thanks for the reply. I wish you good luck on your progress!

Offline jimclarson

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Re: GCW Zero
« Reply #99 on: May 28, 2012, 07:31:15 PM »
<a href="http://www.youtube.com/watch?v=wCM1kLh-9fI" target="_blank">http://www.youtube.com/watch?v=wCM1kLh-9fI</a>

gcw, you have my money   ;D
LONG LIVE TEAM GCW!!!

Offline SNESFAN

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Re: GCW Zero
« Reply #100 on: May 28, 2012, 08:00:39 PM »
wow that's Pandora quality snes emulation... count me in ;)

EDIT: what emualtor is that a port of?
« Last Edit: May 28, 2012, 08:04:02 PM by SNESFAN »

Offline Orion4874

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Re: GCW Zero
« Reply #101 on: May 28, 2012, 08:22:05 PM »
Hey qb, could you let me know if in can handle the Starfox 2 rom? That is if  the emulator will even support it.

Offline darklight1138

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Re: GCW Zero
« Reply #102 on: May 28, 2012, 10:16:45 PM »
Great vid, thanks jim.

How is GBA emulation?

I'm having a tough time deciding if its worth getting this considering I already have a Caanoo. So far though, it's looking likely.

Offline jutley

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Re: GCW Zero
« Reply #103 on: May 28, 2012, 10:27:05 PM »
I have had a Caanoo three times and sold it nice but just a tad too big besides this can clock way over 1ghz that's a lot of potential and as the software gets streamlined over time what you will have in the end is a untouchable retro handheld that will be hard to beat.
Devices

White GCW SE Frankenzero 256mb (16gb internal)
Black GCW SE 512mb (Incoming) (32gb internal)
Black (Kickstarter backer) Device 512mb (16gbinternal) incoming
Nvidia Project Shield (Incoming)
iPhone 5 16gb white (jailbroken)
iPod touch 5g 64gb black slate jailbroken
iPad 4 wifi 16gb blacks late jailbroken
Blackberry Z10 16gb black
PSVita wifi 3G black
Kindlefire2 CM 10.1 4.21 jellybean

Offline qbertaddict

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Re: GCW Zero
« Reply #104 on: May 29, 2012, 03:33:38 AM »
I have had a Caanoo three times and sold it nice but just a tad too big besides this can clock way over 1ghz that's a lot of potential and as the software gets streamlined over time what you will have in the end is a untouchable retro handheld that will be hard to beat.
Right now it is only running at 800mhz. I don't know about untouchable but I hope it turns out as great as it can be. I am asking to have things change that need to be changed and hopefully everything that can be changed will. It is not just me giving input there are others that are working on this as well. I'm just a tester the other people are very very talented.

 

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