Axiom Verge uses MonoGame as a game engine.
You would think that the fact it has Linux support automatically mean that the GCW Zero is supported.
Not quite because :
- It needs to be able to target the MIPS architecture
- It should support OpenGL ES 2.0. It really doesn't help the fact that etnaviv is still a buggy mess...
Even if MonoGame claimed GCW support out-of-the-box, the Axiom Verge devs will still not port it. Why ?
Because they are way too much obessed with money and would rather release their games on Xbox One.
It kinda makes me wish the GCW Zero was using the x86 arch.
Unfortunely, the x86 arch has its own drawbacks as well and most of the bioses cannot be customisable and are proprietary...
If not, well, a stronger MIPS processor would have been great.