Author Topic: GameGadget SD Card pack with menu and emulators  (Read 15811 times)

Offline retrogamer

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Re: GameGadget SD Card pack with menu and emulators
« Reply #15 on: May 17, 2012, 09:10:55 PM »
I was wondering if people would recommend the Game Gadget over the Dingoo A380. Love the Dingoo A320, but I just cant handle the screen size. I only really want a system for NES, SNES, and Mega Drive.
« Last Edit: May 17, 2012, 09:30:15 PM by retrogamer »

Trevor Belomont

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Re: GameGadget SD Card pack with menu and emulators
« Reply #16 on: May 18, 2012, 12:41:52 AM »
There's a PMP (SPMP3530 i think, although not listed by that name) on ebay, ranging from 35-48 bucks. It's a pretty right on rip off of the PSP, although of course, for the price, feels pretty cheap as well, but, it's saving grace is the screen size and remarkably good emulation, for such a cheap device. It plays NES, SNES, GameBoy/GBC/GBA and Sega Mega Drive (aka Genesis), and the ".bin" versions of those MD roms. It may play more types of roms, but i haven't fidgeted with it that much more yet.
I've dabbled in lots of cheaper PMPs, just to mess with or resell for fun, and this one in my opinion is the cream of the gaming-on-a-budget crop. haha :)
Y'know, also something fun for the kids to play around with without worrying about the $70+ you spent on it.

Here's a link to check it out.
http://www.ebay.com/itm/4GB-4-3-LCD-PSP-Game-MP3-MP4-MP5-PMP-Player-Camera-/250638408691?pt=Other_MP3_Players&hash=item3a5b369bf3
« Last Edit: May 18, 2012, 12:50:36 AM by Turkish »

Offline flobbadob

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Re: GameGadget SD Card pack with menu and emulators
« Reply #17 on: May 19, 2012, 09:21:53 AM »
kind of a noob question (im just finding out more about the dingo)
but, would this pack be used on the dingoo as it comes (so with the original firmware) or is it meant to be used with the software you put on the dingoo (like opendingux).

EDIT: completely ignore this post, dont know what i was going on about.
« Last Edit: May 23, 2012, 09:17:20 PM by flobbadob »

Trevor Belomont

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Re: GameGadget SD Card pack with menu and emulators
« Reply #18 on: September 10, 2012, 07:00:30 AM »
I have a question too.

How do they cram all that graham into Golden Grahams...?
Anybody, anybody...?

EDIT: Wrong post, wrong area. I thought this was the section for "Your favorite 80s cereal brands..."
Hey, i'm sorry... Don't mind me. Just passing through...uhhhhh...

Offline Semmu

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Re: GameGadget SD Card pack with menu and emulators
« Reply #19 on: January 25, 2013, 09:33:49 AM »
Okay, my GG arrived this morning, I have activated it, but I can't get OpenDingux work on it.
I have a 512MB SD card formatted to FAT32, and I have copied all the files to it.
But it hangs while booting, doesn't even display the "sandbox" text, just the red screen with the white GameGadget text.
What did I wrong? I really need OD, because that's why I bought GG in the first place.
[C+SDL programmer, want to develop own games for handhelds]

Offline d_smagin

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Re: GameGadget SD Card pack with menu and emulators
« Reply #20 on: January 25, 2013, 10:16:06 AM »
OpenDingux doesn't work on GameGadget, you should have known that. However, it is possible to use rootfs from OpenDingux with stock kernel. Search the forum, there was some info how to do that.

But it's possible to use stock linux for programming purposes, why do you want openDingux on it?
« Last Edit: January 25, 2013, 10:18:07 AM by d_smagin »
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380

Offline Semmu

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Re: GameGadget SD Card pack with menu and emulators
« Reply #21 on: January 25, 2013, 10:52:48 AM »
Wow, as far as I know OD works on it. https://www.youtube.com/watch?v=5mCO9J3M99g
Or am I mixing up things?
Anyway, I would like a working OD on my GG, because its performance is better and its easier to add ROMs to.

But it's possible to use stock linux for programming purposes
How could I do that? The GameGadgets system is pretty closed, and they don't really share information about developing.
To be honest OD would be the best in my opinion.
[C+SDL programmer, want to develop own games for handhelds]

Offline d_smagin

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Re: GameGadget SD Card pack with menu and emulators
« Reply #22 on: January 25, 2013, 12:28:00 PM »
You need Sandbox 0.95 package

Quote
Sandbox 0.95

Copy Thes files to your SD card insert into GameGadget and Hold 'A' Whilst booting.

The Sandbox will autorun a program or script called 'main' on the root of your SD card or you can telnet into your Gamegadget to issue commands manually.

http://www.sendspace.com/file/jrlq0b

Most probably, you'll be able to replace rootfs.bin with the opendingux one and it will run with gmenu2x. Then you can install a usual OD localpack and be happy.

EDIT: format your SD with standard cluster size and copy vmlinux.bin and rootfs.bin first, other files afterwards.
« Last Edit: January 25, 2013, 12:40:26 PM by d_smagin »
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380

Offline Semmu

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Re: GameGadget SD Card pack with menu and emulators
« Reply #23 on: January 26, 2013, 11:41:27 PM »
Okay, thanks for your help, now it's working!

I already wrote a small app, which displays the buttons and highlights which are pressed down.


Source: http://pastebin.com/92CJFBev
[C+SDL programmer, want to develop own games for handhelds]

Offline Dangoo

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Re: GameGadget SD Card pack with menu and emulators
« Reply #24 on: May 05, 2013, 05:33:50 PM »
Found this made using the gamegadget Developers Sandbox.

http://www.mediafire.com/?3upq9gt1jabb6sj

It includes :

Mame
Atari 2600
Gameboy / Gameboy Colour
Sega Megadrive
Sega master System
NEOGEO
SNES
NES
and a DOOM plugin.

Simply download and extract to a newly formatted SD card and add your roms into the ROMS Folder

Place in GameGadget and hold down 'A' whilst booting

Thanks, I found this useful.  I bought a Gamegadget back in January (for a bargain price of course!), but it didn't work. For a start there was no battery with it so I got a refund. My computer also refused to recognise it even when rigged upwith a mobile phone battery. The company I bought it from said it wasn't worth sending it back and I don't like chucking things away, so I tried the package and hey presto it actually gave my Gadget a bit of life.

After a few weeks it went kaput again and doesn't work at all. FUnny how the sanbox worked but my computer never recognised the machine in 'normal' mode so I could never play the 20 free games that you are supposed to be able to download.

Offline cdoty

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Re: GameGadget SD Card pack with menu and emulators
« Reply #25 on: May 08, 2013, 06:34:10 PM »
FUnny how the sanbox worked but my computer never recognised the machine in 'normal' mode so I could never play the 20 free games that you are supposed to be able to download.

If I remember correctly, the initial software was installed when you registered the Game Gadget. I'm sure the registration server is long gone by now.

Offline Dangoo

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Re: GameGadget SD Card pack with menu and emulators
« Reply #26 on: May 13, 2013, 05:42:56 PM »
FUnny how the sanbox worked but my computer never recognised the machine in 'normal' mode so I could never play the 20 free games that you are supposed to be able to download.

If I remember correctly, the initial software was installed when you registered the Game Gadget. I'm sure the registration server is long gone by now.

You have to download their software application (like iTunes) ad then when you try to open it it asks you to plug your GG in to a USB port. I never got further than that as my computer wouldn't register it.

Just had a quick check and noticed the GG websight is still up. Can't believ they are still selling it!

Offline Semmu

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Re: GameGadget SD Card pack with menu and emulators
« Reply #27 on: May 24, 2013, 11:48:58 AM »
I bought my GG this January and I could easily register it. (thou I'm not using the original firmware, OpenDingux is way better. The original one is unusable and the free games are low quality)

By the way I downloaded this pack which contained a pocketSNES optimized for GG, and it runs much better than the pocketSNES for OD, but the second one has menu and setting, while the gg_pocketsnes does not have anything (not even savestates.)
Does someone have a fully working and perfect SNES emulator? Between the 2 I have? I mean which does not flicker, runs smooth and has a small menu and capable of saving.
[C+SDL programmer, want to develop own games for handhelds]

Offline Grey

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Re: GameGadget SD Card pack with menu and emulators
« Reply #28 on: May 31, 2013, 03:34:23 PM »
I installed the files to an SD Card and booted it up in SandBox mode but the screen just flashes a couple of times and goes to the screen that says "Gamegadget not activated", am I doing something wrong?
DingoDoody

Offline cdoty

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Re: GameGadget SD Card pack with menu and emulators
« Reply #29 on: May 31, 2013, 07:40:57 PM »
I installed the files to an SD Card and booted it up in SandBox mode but the screen just flashes a couple of times and goes to the screen that says "Gamegadget not activated", am I doing something wrong?

It sounds like you might be using an SD card that the system doesn't recognize. You need a fairly new SD/SDHC card.

 

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