is anyone planning on porting over the Snes9x4D version to OpenDingux
Hi,You need to have the .dge file and the other files which were included in the same folder. I think there were four files in total.pocketsnes.dgepocketsnes_barpocketsnes_headerpocketsnes_tileHellsing
Quote from: vetran on June 18, 2012, 07:59:41 PMis anyone planning on porting over the Snes9x4D version to OpenDinguxDid you know "porting" means that the source code must be available? I'm not aware of SiENcE having released it:http://crankgaming.blogspot.co.uk/search/label/Snes9xShame, coz it was the only Snes emu supporting cheats, and it doesn't work in OD (see my compatibility list in page 2 of this thread).
Not sure if I should post this here, or on the Open Dingux page, but everytime I launch a game now with Open Dingux, and PocketSNES, I don't get any in-game noise, just a painful static sound. Any thoughts?