Author Topic: Final Burn Alpha for OpenDingux v1.0 (release)  (Read 33355 times)

dmitry_smagin (OP)

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Re: Final Burn Alpha for OpenDingux (pre-release)
« Reply #15 on: December 26, 2012, 11:38:38 am »
Correct.
But please, don't continue NeoGeoX discussion here, this thread is for testing  Final Burn for OpenDingux, gpl clean and fully open-source. :)
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380, Xperia Play

naxeras

Re: Final Burn Alpha for OpenDingux (pre-release)
« Reply #16 on: January 14, 2013, 09:30:33 am »
I try fba but none neogeogames work to me.

I use legaxy dingux romset.

Any help?

BAFelton

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    • Open Consoles
Re: Final Burn Alpha for OpenDingux (pre-release)
« Reply #17 on: January 18, 2013, 09:42:06 pm »
Is it supposed to work with the zer0 ?

Cause I have no sound in any games even enabled.

dmitry_smagin (OP)

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Re: Final Burn Alpha for OpenDingux (pre-release)
« Reply #18 on: January 19, 2013, 07:12:40 am »
Is it supposed to work with the zer0 ?

Cause I have no sound in any games even enabled.

It should be recompiled to run on gcw-zero, because of soft/hard float difference. Besides, for GCW-Zero you should use a different FBA branch which supports more games: https://github.com/dmitrysmagin/fba-sdl

Sound should work in any case, check your mixer volume.
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380, Xperia Play

naxeras

Re: Final Burn Alpha for OpenDingux (pre-release)
« Reply #19 on: January 21, 2013, 08:34:02 am »
¿It is possible run Neo-Geo games?, black screen afer load in my dingoo.

¿How to overclock this emu?

Regards

dmitry_smagin (OP)

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Re: Final Burn Alpha for OpenDingux (pre-release)
« Reply #20 on: January 21, 2013, 08:54:45 am »
Yes, it runs neo-geo games, most obviously you forgot to put bios (neogeo.zip).
You can overclock it in properties of a link (start -> edit link).
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380, Xperia Play

naxeras

Re: Final Burn Alpha for OpenDingux (pre-release)
« Reply #21 on: January 21, 2013, 09:13:22 am »
My roms folder are the same of legacy dingux FBA, its have neo-geo.zip.

Rom load OK but black screen after load, rest of the games, cps1 etc.. runs without sound bu I enable with options menu.

In options screen I don't find overclock option..

dmitry_smagin (OP)

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Re: Final Burn Alpha for OpenDingux (pre-release)
« Reply #22 on: January 21, 2013, 10:27:26 am »
Overclock is not in FBA-capex, but in gmenu2x itself. Search in properties of an icon of FBA-capex.
Bios should be named neogeo.zip (no hyphen). Try to find another one if this is not working.
I suppose your sound is off by default for some reason. Try to turn it on and save global settings.
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380, Xperia Play

yoshi41

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Re: Final Burn Alpha for OpenDingux (pre-release)
« Reply #23 on: January 21, 2013, 02:28:37 pm »
Great stuff Dmitry, you're da man.  8) Thanks for your (opensource) work.  :)

This is the required Neo Geo BIOS (verified in the sources)...



Make sure the CRCs match. There are different versions of some of these files.

I'm working on a ROM set and I will publish the test results incl. DAT file eventually.

What I already can say, MS2/3/4/5/X don't work from the .zip file (I have 256MB swap). They need to be cached with "fbacache.exe". Smaller Neo Geo games work without caching.

PS: It's a bit diffcult to pause the game with R.

PS2: Can't wait to try it out on the GCW0. I'm still waiting for my SE. I hope they will not be forgotten with all the Kickstarter activities.
« Last Edit: January 21, 2013, 02:32:07 pm by yoshi41 »
Emulator packs and fact sheets for Wiz, Caanoo, Dingoo and Pandora.

luandfbsb21

Re: Final Burn Alpha for OpenDingux (pre-release)
« Reply #24 on: January 21, 2013, 10:48:53 pm »
I don't no how run neogeo roms on this emulator.
But de cps2 and cps1 roms are running fine, but you need to use the megaram before open the emulator.
I put the bios on the roms paste but don't work.

naxeras

Re: Final Burn Alpha for OpenDingux (pre-release)
« Reply #25 on: January 22, 2013, 08:10:04 am »
I don't no how run neogeo roms on this emulator.
But de cps2 and cps1 roms are running fine, but you need to use the megaram before open the emulator.
I put the bios on the roms paste but don't work.

Me too.

I put correct neogeo bios but black screen and I don't know why.

yoshi41

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Re: Final Burn Alpha for OpenDingux (pre-release)
« Reply #26 on: January 22, 2013, 09:06:44 am »
Most of the Neo Geo games I tried so far run fine. I haven't yet tested the fighting games, the newer ones are the most problematic on every handheld.

If you post a 7-Zip screenshot (filename + CRC is most important), I can have a look. If it's a clone, post the parent ROM too. Or wait for the clrmamepro DAT file.

PS: I have already about 200 (of 728) working games.
Emulator packs and fact sheets for Wiz, Caanoo, Dingoo and Pandora.

samir

Re: Final Burn Alpha for OpenDingux (pre-release)
« Reply #27 on: January 23, 2013, 05:17:13 pm »
What games work with this emulator? The old versión made by slaanesh only runs cps and neogeo games. But in youtube. I can see a ivdeo showing this FBA running with other games like sunsetriders...

dmitry_smagin (OP)

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Re: Final Burn Alpha for OpenDingux (pre-release)
« Reply #28 on: January 23, 2013, 06:11:39 pm »
Maybe you are confusing with GCW-Zero videos.

FBA for GCW-Zero is based on FBA 0.2.97.24 and supports much more games (about 3000).
FBA for Dingoo a320 is based on FBA 0.2.96.71 and supports the same games FBA320 supported.
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380, Xperia Play

yoshi41

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Re: Final Burn Alpha for OpenDingux (pre-release)
« Reply #29 on: January 23, 2013, 06:24:45 pm »
The games list can be found in file "zipname.fba" in the emulator directory.

@d_smagin:

While testing the games, I had several Dingoo/OS crashes when loading big ROMs from .zip files. When I try again, the ROMs are loaded correctly, sometimes it takes several tries. It looks like, the problem occurs when using swap space (I have 256MB defined). It occurs on 2 different Dingoos, I already tried different CPU clocks and different SD cards. What are your thoughts about that? Emu, OS or another problem?
Emulator packs and fact sheets for Wiz, Caanoo, Dingoo and Pandora.

 

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