Author Topic: Dmenu 0.6 Released  (Read 18818 times)

SavedLinuXgeeK

  • Guest
Dmenu 0.6 Released
« on: December 12, 2009, 09:16:44 PM »
Hey everyone,

   Dmenu has reached that point again where another release is ready for the public.  In this the release a lot of work has happened internally to make the code base more stable, and to prepare it for upcoming changes.  And as opposed to the last release, this release should not require any changes on the user's part, apart from dropping in the new files. So without further ado, the changelist:
Quote
- Various bug fixes
- Added ability to use global resources in themes. 
    If you prefix a path in a theme with 'global:' it will pick up
    the file from the "resources" directory.  This allows for the sharing of
    fonts, sounds, images, etc.  Hopefully this will reduce the overall
    disk footprint of the menu.  Not sure, but the menu may also run
    better if multiple code points are using the same resource on disk
    instead of copies of the same resource.  An example from default/theme.cfg:

        Font = "global:FreeSans.ttf"

- Ensuring the menu will work when filesystem is read only.
    Performance will degrade in some cases, but the menu should function
    in the same way it has before.  Just maybe a little bit slower.
- Memory Leak resolved in colorpicker
- Show/Take snapshot of menu on exit/load. 
    This allows for the menu to show something while it is setting up.
- Theme Selection now uses the image selection tool. 
    The theme selector will look for a 'theme.png' in the root of all valid
    theme folders (themes where theme.cfg exists).  If a theme preview
    is not found, it will use the 'notfound.png' in the resources folder.
- UI enhancements to the main menu
    We now apply alpha blending to the menu items based on their distance
    from the active item.  If the submenu is open, then another layer
    of blending is applied to the horizontal menu, as well as the
    submenu's parent.  The goal with this was to help indicate which
    parts of the menu are active, and which aren't. 
- Set foundation for UI animations
- Replaced sound OSD format of icon and percantage to just an icon. 
    The icon now shows the level of sound visually in lieu of a
    percentage
- UI will now autodim after a period of N seconds.
    The default for N is 5, but is configurable in the dmenu.ini file under
    they key DimmerDelay.  The value for DimmerDelay is an integer which represents
    seconds.  If DimmerDelay is set to 0, then the dimming will not occur.
- Enabled themes to define padding between icon and text, when the text is right
  of the icon.
    This does not apply to the horizontal items, but the vertical menu items.  The
    key to set in the theme.cfg is ItemTextPadLeft and the value is an integer which
    represents the left padding of the text, in pixels.

So please feel free to download and enjoy. You can get download the files from http://dmenu.googlecode.com/files/release-0.6.zip.  To install just upack the archive at the root of your SD card (where the local/dmenu folder starts).  Thanks.

The dmenu team

Bouvrie

Re: Dmenu 0.6 Released
« Reply #1 on: December 13, 2009, 12:05:02 AM »
Spot reserved, will be testing! :)
Write/save problems? Segmentation faults? Black screens? Read the Troubleshooting and FAQ guide first to fix your issues! :)
SD Card readonly/corruption issues? Chkdisk /F and steer clear from DMenu: use GMenu instead!

NinJato

  • Guest
Re: Dmenu 0.6 Released
« Reply #2 on: December 13, 2009, 05:12:08 AM »
Cool!
Thanx :)

santino

  • Guest
Re: Dmenu 0.6 Released
« Reply #3 on: December 13, 2009, 06:50:18 AM »
Very nice, I will test this too. Hope its great.;)

darfgarf

  • Guest
Re: Dmenu 0.6 Released
« Reply #4 on: December 13, 2009, 07:34:23 AM »
i'll check it out

any chance we could see the ability to make new shortcuts while in the menu (like dinguxmb style) as that's bloody useful :D

SavedLinuXgeeK

  • Guest
Re: Dmenu 0.6 Released
« Reply #5 on: December 13, 2009, 11:23:33 AM »
Feel free to add a feature request at http://code.google.com/p/dmenu/issues/entry.  We definitely take all requests seriously.

fettouhi

Re: Dmenu 0.6 Released
« Reply #6 on: December 13, 2009, 12:06:11 PM »
Anybody going to make a version of dmenu 0.6 that is set up for the 0.32-local package?

m0wtJ

  • Guest
Re: Dmenu 0.6 Released
« Reply #7 on: December 13, 2009, 01:38:17 PM »
Anybody going to make a version of dmenu 0.6 that is set up for the 0.32-local package?

Yes, I am waiting for a local package with dmenu 0.6 too.
Or at least a small example / package with emulators which I can use as example because I can't get it work it by myself :(

pasteur

Re: Dmenu 0.6 Released
« Reply #8 on: December 13, 2009, 02:48:23 PM »
Great work!!

The speed (returning from a app to dmenu) has incredibly improved than previous release.   :D

darfgarf

  • Guest
Re: Dmenu 0.6 Released
« Reply #9 on: December 13, 2009, 04:21:45 PM »
Feel free to add a feature request at http://code.google.com/p/dmenu/issues/entry.  We definitely take all requests seriously.

i'll check it out sometime later in the week, maybe even take a look at how xmb does it to help (interview/last week of uni term so a tad busy to do it myself atm XD)

240-185

  • Guest
Re: Dmenu 0.6 Released
« Reply #10 on: December 13, 2009, 08:58:14 PM »
Hi guys,

I am a new user of the Dingoo since November.

Let me be straight, once installed correctly, the DMenu is OK. Once installed correctly, Dingux is great. The main problem is to have a correct installation. Why? Because NOTHING is said about how to update the zImage and the DMenu correctly! So I basically tried to replace the old files by the new ones for the DMenu. Then replacing the old zImage by the new one, and keeping the old one in case of big problem. Result? Dingux is f*cked up. So I decided to replace the old zImage. Still f*cked up.

After googling a bit, I found how to install the new zImage. Oh yeah, that was obvious: I had to keep the old zImage and had to put TWO SCRIPTS AND TWO ZIMAGES in the local directory. Okay, let's find out. Reboot the Dingoo... GEESH! Still f*cked up! As I didn't found to solve my problem of kernel panic (googling the exact error message led me to an IRC log. Useful.), I decided to replace back the good old package I downloaded. You guessed it: same f*cking kernel panic message. So I had to backup some files and format my Mini SD, and replacing all the old files again, and wait for 45 minutes for the old package to be installed once again on the Mini SD.

I've never seen such a simple thing being such a big pain in the arse.

SavedLinuXgeeK

  • Guest
Re: Dmenu 0.6 Released
« Reply #11 on: December 13, 2009, 09:07:36 PM »
Installing Dmenu has nothing to do with the zimage.   The zImage is the kernel basically.  Rootfs is the root filesystem for dingux.  The local folder on your sd card (apart from zimage and rootfs) is where the user files are.  This is where dmenu resides.  Again, it has nothing to do with zimage or rootfs.  All you should have had to do, to install dmenu is to unpack the release-0.6.zip file into the local folder on your sd card.

wakashimazu

  • Guest
Re: Dmenu 0.6 Released
« Reply #12 on: December 13, 2009, 10:43:48 PM »
works fine with the default theme but i had problem with the old ones.
When close a emulator i got segmentation error or it return to the default theme.

SavedLinuXgeeK

  • Guest
Re: Dmenu 0.6 Released
« Reply #13 on: December 13, 2009, 11:04:13 PM »
Did you upgrade from 0.4 or 0.5.  Themes had issues with 0.5 as there were changes made in the code as well as invalid paths in the themes.

wakashimazu

  • Guest
Re: Dmenu 0.6 Released
« Reply #14 on: December 13, 2009, 11:13:03 PM »
Did you upgrade from 0.4 or 0.5.  Themes had issues with 0.5 as there were changes made in the code as well as invalid paths in the themes.

ya i was thinking that could be that my previus version was too old because i dont rember when was the last time that i update this anyway i ll try to reinstall

(sry  for my english)

 

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