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Author Topic: Dmenu 0.5 release.  (Read 4465 times)
SavedLinuXgeeK
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« Reply #30 on: November 12, 2009, 04:22:51 AM »

@codiak
Honestly, I'm not sure what is causing that error.  I have logged the scripts that are run by dmenu to call other programs (like snes9x, and nesemu), and I haven't seen anything stand out.  Again, it doesn't seem to have any bearing on what is actually happening, but it would be good to know why it is printing out the message.
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DEADBEEF
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« Reply #31 on: November 12, 2009, 04:45:38 AM »

After exiting the most apps, i get an errormsg bevor returning to dmenu.
Something like this:
Code:
./dmenu: line 17: nesemu: not found

Its working after all, so its only a small flaw.
Any ideas?


To solved this problem, please rename and overwrite this attached dmenu.txt to "/usr/local/dmenu/dmenu" script.

Now I don't get the "line 17:*****:not found" error.

Code:
#!/bin/sh
ACT=".next"
CMD="dmenu.bin"
if [ "`pwd`" != "/usr/local/dmenu" ]; then
    CMD="dmenu-host.bin"
fi

if ./$CMD; then
    if [ -f "$ACT" ]; then
RESULT="`sh ./$ACT`"
echo $RESULT
        if [ -n $? ] ; then
echo $?
            sleep 5
        fi
        rm "$ACT"
    fi
else
    sleep 1
fi
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codiak
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« Reply #32 on: November 12, 2009, 10:29:44 AM »

Maybe I done something wrong, but now i get this error on start of dmenu:

Code:
/usr/local/sbin/main: line 8: ./dmenu: not found
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DEADBEEF
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« Reply #33 on: November 12, 2009, 12:22:46 PM »

Maybe I done something wrong, but now i get this error on start of dmenu:

Code:
/usr/local/sbin/main: line 8: ./dmenu: not found

If you deleted "/usr/local/dmenu/dmenu" and put "dmenu.txt" into "/usr/local/dmenu/" , please rename "dmenu.txt" to "dmenu".

Code:
mv /somewhere/dmenu.txt SD:/local/dmenu/dmenu
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codiak
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« Reply #34 on: November 12, 2009, 01:34:08 PM »

Thats what I did  Undecided
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DEADBEEF
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« Reply #35 on: November 12, 2009, 01:47:30 PM »

Thats what I did  Undecided

Ok, I'm sorry, I understand.
It's Line feed code mistake in "dmenu.txt".
Last one's line feed code is "CR+LF" because I wrote that txt file on Windows.
This attached dmenu.txt is "LF" , so please test this.

I uploaded "dmenu.txt" with "LF" code.
But I test download this, it became "CR+LF" Undecided

I'm sorry, please test this.
http://www.mediafire.com/file/hfkzm4310oz/dmenu_startup_script_0.51.zip
« Last Edit: November 12, 2009, 01:56:18 PM by 1@qbQD4T5Z0949 » Logged

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codiak
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« Reply #36 on: November 12, 2009, 01:55:32 PM »

Still getting this error.

I use the "local32" version of you dmenu and when is switch back to that version, it starts.
« Last Edit: November 12, 2009, 01:57:54 PM by codiak » Logged

qbertaddict
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« Reply #37 on: November 12, 2009, 03:31:46 PM »

worked for me line 17 error is gone now but now it displays 0 everytime i exit  a game and when you exit nesemu it has like a page of information but there are no errors! It seems to have slowed up the menu launching and exiting a little though. No big deal though. Thanks for your hard work
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Reo
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« Reply #38 on: November 12, 2009, 11:12:13 PM »

Hey, can I suggest something for a new release?

I've been skinning, and I found some issues with the ideas I've had. Here's some of them:

- List background is in front of the file-selector text telling what app is selected, would be better behind it (can't think of a theme that would benefit from this text staying behind listbg.png)
- The default font size can be funky with certain fonts, a configurable font-size variable would be great
- While making a theme, I noticed that the the list-selector (listselect.png) is behind the text. I had an idea that'd look great, if only this bar was able to be put over the text. I understand that themes have different needs, so another configurable variable would be nice
- Though not a big deal because of how dmenu doesn't skip over blank space, a icon-spacing variable would be very convenient

Any improvements in this area would be greatly appreciated.
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Harteex
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« Reply #39 on: November 13, 2009, 12:16:49 AM »

Thats what I did  Undecided

Ok, I'm sorry, I understand.
It's Line feed code mistake in "dmenu.txt".
Last one's line feed code is "CR+LF" because I wrote that txt file on Windows.

Why not just add support to Dmenu for CR+LF? It can't be hard to do, remove all occurences of CR. Just a suggestion Smiley
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DEADBEEF
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« Reply #40 on: November 13, 2009, 02:15:12 AM »

worked for me line 17 error is gone now but now it displays 0 everytime i exit  a game and when you exit nesemu it has like a page of information but there are no errors!

It became from "echo $?" at line 13 in "dmenu" script.
If you don't want to see it, please delete it.
It shows the "Finishing status" of last called apps.

--
Why not just add support to Dmenu for CR+LF? It can't be hard to do, remove all occurences of CR. Just a suggestion Smiley

I think it's not dmenu specification.
It's the shell( /bin/sh ) specification.

--
Hey, can I suggest something for a new release?

Thank you for your nice suggestions!
Please open new issue from here for dmenu project, if you can.
http://code.google.com/p/dmenu/issues/list

--
Then, codiak.
Do you get the "./dmenu not found" error even now ?
I'm sorry for your gotten error because of my fault.
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codiak
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« Reply #41 on: November 13, 2009, 01:51:20 PM »

Then, codiak.
Do you get the "./dmenu not found" error even now ?
I'm sorry for your gotten error because of my fault.

Still getting "/usr/local/sbin/main: line 8: ./dmenu: not found" when main tries to start you modified dmenu.
I switched back to the toddlers-pack version and now living with the "./dmenu: line 17: *: not found" error message.
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m0wtJ
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« Reply #42 on: November 15, 2009, 11:02:42 PM »

does it matter which zImage and rootfs you use?

i still don't know what the use of zImage is and rootfs, are all zImage and rootfs the same for dingoo?
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« Reply #43 on: November 16, 2009, 03:51:35 PM »

does it matter which zImage and rootfs you use?

i still don't know what the use of zImage is and rootfs, are all zImage and rootfs the same for dingoo?

No, zImage is your Linux kernel.  That will be different depending on which screen you have...most newer Dingoos have the 9331 screen, older ones may have the 9325 screen.

As I understand it, rootfs is your root file system, in other words, your BIOS, which is required for you to be able to boot into Dingux.

Dmenu, incidentally, is a menu system for dingux...and without a menu system, you can't use Dingux.

Dmenu 0.5, this topic here...is the latest release of Dmenu...Toddler's local pack that I used, came with DMenu 0.4 - which is what most of us were running...so this particular program is just an update for us to a new, hopefully improved, dMenu, if we want it (I have not yet tried it as I'm busy modding other things on my dingoo.)

Hope that clears up a few of your questions.
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They say you can't take it with you, but, if I can't bring my Dingoo, I don't wanna go.
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« Reply #44 on: November 16, 2009, 07:05:00 PM »

As I understand it, rootfs is your root file system, in other words, your BIOS, which is required for you to be able to boot into Dingux.
Well, not bios. The bootloader is for booting into dingux.
Root file system is a structure of folders, containing the most primary programs and config files required for linux to work properly.
It's an equivalent of c:\windows
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