Welcome, Guest. Please login or register.
Pages: [1] 2 3 4
  Print  
Author Topic: Dmenu 0.5 release.  (Read 3135 times)
DEADBEEF
*

Karma: 6
Posts: 25


WWW
« on: November 09, 2009, 10:55:57 AM »

Dmenu project team released dmenu ver0.5  Cheesy
Most works was done by timothy.soehnlin.
Thank you Tim for your hard work !

changelog
[0.5]
- Fixed a lot of SegFault bugs
- Change the mechanism that the next application is called
- Rename dmenu binaly to "dmenu.bin"
- Added a dmenu start up script named "dmenu"
- Added "SelectorDir" setting for menuitem and submenuitem
- Added new key binds in filelist ( L key - page up / R key - page down )
- Added "built in Wallpaper Selector with thumbnails"
- Added "built in Color Selector"
- Added ColorBar graphics for "built in Color Selector"
- Moved and Renamed the dmenu resource folder "/usr/local/home/.dmenu" to  "/usr/local/dmenu/resources"
- Moved "dmenu.ini" from "/usr/local/dmenu/resouces/" to "/usr/local/dmenu/"
- Moved Background/ VolDisp/ BrightDisp setting from each "theme.cfg" to "dmenu.ini"
- Merged "main.cfg and fontcolor.ini" to "dmenu.ini"
- Remove the fontcolor setting scripts and folder
- Remove fontcolor.ini

Download here : http://code.google.com/p/dmenu/downloads/list
« Last Edit: November 09, 2009, 02:14:02 PM by 1@qbQD4T5Z0949 » Logged

-----
1@qbQD4T5Z0949
codiak
Aufpasser
Moderator
*

Karma: 23
Posts: 152


falling from the sky


« Reply #1 on: November 09, 2009, 11:33:41 AM »

Thanks for the Info! I hope it fixes the nesemu start issue.
Logged

DEADBEEF
*

Karma: 6
Posts: 25


WWW
« Reply #2 on: November 09, 2009, 12:04:49 PM »

Thanks for the Info! I hope it fixes the nesemu start issue.

Please test it on your dingoo.
My dingoo can start nesemu from dmenu0.5   Smiley
Logged

-----
1@qbQD4T5Z0949
Bouvrie
*

Karma: 28
Posts: 84


« Reply #3 on: November 09, 2009, 02:22:34 PM »

Great! Hopefully the SegFaults are a thing of the past now. Smiley
Logged

Write/save problems? Segmentation faults? Black screens? Read the Troubleshooting and FAQ guide first to fix your issues! Smiley
Also use the multishell script to start DinguXMB when DMenu won't start.
ruffnutts
*

Karma: 11
Posts: 189



« Reply #4 on: November 09, 2009, 02:24:08 PM »

Wonder if it will fix the SegFaults on psx4all - more games would run  Wink
« Last Edit: November 09, 2009, 02:43:49 PM by ruffnutts » Logged

I love my DS - But I love my Dingoo even more :-)
zear
Moderator
*

Karma: 20
Posts: 235


« Reply #5 on: November 09, 2009, 02:49:15 PM »

Wonder if it will fix the SegFaults on psx4all - more games would run  Wink
And how the hell would dmenu do that?
Logged
ruffnutts
*

Karma: 11
Posts: 189



« Reply #6 on: November 09, 2009, 02:54:11 PM »

Wonder if it will fix the SegFaults on psx4all - more games would run  Wink
And how the hell would dmenu do that?

Well I thought it was Dmenu that was causing the segfault errors in the first place - but maybe I`m wrong,
I am still learning lol
Logged

I love my DS - But I love my Dingoo even more :-)
Ragdon
*

Karma: 0
Posts: 9


« Reply #7 on: November 09, 2009, 03:05:38 PM »

Okay so I copied all the files from the .zip to my sd card and now all my old themes stopped working. Did I do something wrong? I'm still new to this stuff.
Logged
zear
Moderator
*

Karma: 20
Posts: 235


« Reply #8 on: November 09, 2009, 03:06:02 PM »

When you launch a program via dmenu, it terminates itself before starting it. So there's no way dmenu could have an effect on the programs it launches.
Logged
codiak
Aufpasser
Moderator
*

Karma: 23
Posts: 152


falling from the sky


« Reply #9 on: November 09, 2009, 03:23:58 PM »

When you launch a program via dmenu, it terminates itself before starting it. So there's no way dmenu could have an effect on the programs it launches.

So how dmenu was/is responsible for the nesemu start problem?
Logged

DEADBEEF
*

Karma: 6
Posts: 25


WWW
« Reply #10 on: November 09, 2009, 04:06:36 PM »

When you launch a program via dmenu, it terminates itself before starting it. So there's no way dmenu could have an effect on the programs it launches.

So how dmenu was/is responsible for the nesemu start problem?

Please read this issue,
http://code.google.com/p/dmenu/issues/detail?id=26

In dmenu-0.4, one of the dmenu process did not end after the next app start.
And this undead process holded 25% memory until the next app closed.

I think that nesemu wanted over 75% memory but dmenu didn't free the 25% memory.
And then, nesemu wasn't able to start.
Logged

-----
1@qbQD4T5Z0949
ruffnutts
*

Karma: 11
Posts: 189



« Reply #11 on: November 09, 2009, 04:40:54 PM »

Can I just overwrite the old Dmenu - will it messup or maybe I should just wait for the new local pack.............
Logged

I love my DS - But I love my Dingoo even more :-)
codiak
Aufpasser
Moderator
*

Karma: 23
Posts: 152


falling from the sky


« Reply #12 on: November 09, 2009, 08:12:07 PM »

Hm.. my old theme do not work. Why not stay downward compatible?
Logged

Kalisiin
* *

Karma: 0
Posts: 0


« Reply #13 on: November 09, 2009, 08:49:12 PM »

Can I just overwrite the old Dmenu - will it messup or maybe I should just wait for the new local pack.............
Very good question, I'd like the same question answered.

And then, once you have the new Dmenu...where do you put the NESemu at?

This does not look like other Dingux emus...so not sure what exactly to do with it?
Logged

If all dogs do not go to Heaven, then, when I die, I want to go where THEY went.

They say you can't take it with you, but, if I can't bring my Dingoo, I don't wanna go.
codiak
Aufpasser
Moderator
*

Karma: 23
Posts: 152


falling from the sky


« Reply #14 on: November 09, 2009, 08:59:44 PM »

Why i cannot select this theme?

Code:
# Menu file

Cursor = "res/cursor.png"
Font = "res/FreeSans.ttf"

ListBackground = "res/listbg.png"
ListSelector = "res/listselect.png"

ListDirIcon = "res/dir.png"
ListFileIcon = "res/file.png"

include("menu_ports.cfg")
include("menu_emulators.cfg")
include("menu_game.cfg")
include("menu_media.cfg")
include("menu_apps.cfg")
# include("menu_sound.cfg")
# include("menu_brightness.cfg")
include("menu_overclock.cfg")
include("menu_system.cfg")

It just jumps back to dmenu  Angry
In the version before all was good.
Logged

Pages: [1] 2 3 4
  Print  
 
Jump to: