Dingux (Dingoo Linux) > Releases
C-Dogs SDL for Dingoo
(1/1)
Shin-NiL:
Hello everybody.
Here is a initial release of C-Dogs SDL for Dingoo:
Binary: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,30,228
Source code: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,46,229
Known Issues / TODO List
* This version only can be played by 1 player;
* Need to translate PC keys names to Dingoo buttons names;
* Setting resolution greater than 320 X 240 will crash the system;
* Setting video scale factor greater than 1 will crash the system;
* Shutting down Dingux improperly (not using poweroff command) will corrupt the savedata and display segmentation fault when exit the game. Deleting directory /local/home/.cdogs will correct this;
* The game is not at fullspeed yet.
Thanks to D_Skywalk, darfgarf and vimrc.
darfgarf:
you bum! i spent so much time trying to get this to work ;D
but seriously well done, i'll check it out if i get time, and maybe give it some proper input handling or something
(+karma btw :P)
Goon:
Good work buddy!
Will be checking this game out once I get a chance.
Thank you.
Shin-NiL:
--- Quote from: darfgarf on December 10, 2009, 10:00:10 AM ---you bum! i spent so much time trying to get this to work ;D
but seriously well done, i'll check it out if i get time, and maybe give it some proper input handling or something
(+karma btw :P)
--- End quote ---
Thank you, feel free to modify the source code :)
Navigation
[0] Message Index
Go to full version