Author Topic: AES4ALL and NEO4ALL for Dingux  (Read 16853 times)

Chui (OP)

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AES4ALL and NEO4ALL for Dingux
« on: October 23, 2011, 08:52:25 pm »
I just release of NeoGeo emulators AES4ALL and NEO4ALL for legacy Dingux, here a couple of videos under Dreamcast (same speed using a bit overclock):
<a href="https://web.archive.org/web/20190313203226/https://www.youtube.com/watch?v=Md5Fae7CZNY" target="_blank">https://www.youtube.com/watch?v=Md5Fae7CZNY</a>
<a href="https://web.archive.org/web/20190313203226/https://www.youtube.com/watch?v=usL_WuzJhH0" target="_blank">https://www.youtube.com/watch?v=usL_WuzJhH0</a>

About OpenDingux, I don't test it yet, but source code is available.

Downloads and more info at NEO4ALL site
« Last Edit: October 24, 2011, 05:07:37 pm by qbertaddict »

pcercuei

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #1 on: October 23, 2011, 09:10:51 pm »
Ah! Great!
You built those with the latest GCC, or is the SD card code still giving problems?

About OpenDingux, I don't test it yet, but source code is available.
It's just a matter of removing / modifying the code which changes the CPU frequency, the brightness of the screen and the sound volume.
« Last Edit: October 23, 2011, 09:39:22 pm by Ayla »

Chui (OP)

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #2 on: October 23, 2011, 10:02:22 pm »
That code is located at 'dingoo.cpp', I suppose that it will be easy to change it. Anybody wants to try it?

pcercuei

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #3 on: October 23, 2011, 10:07:48 pm »
I'm already doing it. But famec.c is quite a beast to compile :D

Coccijoe

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #4 on: October 23, 2011, 10:59:20 pm »
thats a good news, thanks for your work chui!

samir

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #5 on: October 24, 2011, 12:04:55 am »
Thanks Chui!! I will try Real Bout Fatal Fury 2!! Any plan of port your version of mame4all? Thanks!!!  ;D

mandrake88

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #6 on: October 24, 2011, 03:31:57 am »
u rox chiu! since slaanesh never released the code of fba, this emulator was really needed now that opendingux has come
Dingoo A320 Black - Original by Dingoo Digital

samir

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #7 on: October 24, 2011, 03:37:20 am »
I try Real Bout Fatal Fury 2. Overclocked to 410 mhz, and into emulator,68k and z80 in "over", and runs well. Its good, that game not works in FBA, and in native mvs emulator is pixelated in my Dingoo. Only Duck King and Jin Conrei characters show graphics glitches. Thanks chui. I will try more roms.

doglush

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #8 on: October 24, 2011, 10:26:00 am »
Yep !!! A great emulator on the Dingoo. (MetalSlug 3 rulez)
I hope OpenDingux version will explode the framerate using SDLHWSurface.

Chui (OP)

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #9 on: October 24, 2011, 08:21:40 pm »
I'm already doing it. But famec.c is quite a beast to compile :D
Try to use this precompiled famec.o: http://www.megaupload.com/?d=9CILDQX0

Anybody had changed 'dingoo.cpp' for OpenDingux? Really I don't know how to do it.

pcercuei

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #10 on: October 24, 2011, 08:29:20 pm »
Anybody had changed 'dingoo.cpp' for OpenDingux? Really I don't know how to do it.
Lies :p

Here's a patch to get both emus to run on OD:
http://pastebin.com/jwmmiD6i

Here are precompiled binaries for OD:
http://crapouillou.net/~paul/neo4all-rc4.tar.gz

Megacubo

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #11 on: October 24, 2011, 10:27:06 pm »
Thank you very much for your work Chui. I hope one day you make the port of your psx emulator

samir

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #12 on: October 25, 2011, 02:50:59 am »
The King of Fighters 2003 works very well!!!!!!!!  ;D, thanks, thanks, thanks!!!

qbertaddict

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #13 on: October 25, 2011, 07:36:30 am »
Is anyone able to download the opendingux binaries I get a page cannot be displayed error. I really want to test these!!

Coccijoe

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #14 on: October 25, 2011, 09:43:34 am »
i found link on a320.emulate (dingoo russia)

neo4all OpenDingux
Aes4all OpenDingux

wingnux

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #15 on: October 25, 2011, 12:36:15 pm »
Thank you VERY MUCH for these ports and the openDingux binaries =)

I just wanted to know what's the difference between the two since both emulate the Neo-Geo hardware.
Thanks in advance.

qbertaddict

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #16 on: October 25, 2011, 12:50:17 pm »

Megacubo

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #17 on: October 25, 2011, 06:00:05 pm »
I just wanted to know what's the difference between the two since both emulate the Neo-Geo hardware.
Thanks in advance.

I'm not 100% sure but I think AES4ALL it is to emulate NeoGeo and NEO4ALL is to emulate NeoGeo CD

Chui (OP)

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #18 on: October 25, 2011, 08:31:05 pm »
Yes, It's true. NEO4ALL emulates NeoGeo/CD so loads ISOs, and AES4ALL emulates NeoGeo AES and MVS so loads converted ROMS using convert tool (included source and binaries for Windows and Linux).

The ROMS must be converted because AES4ALL uses mmap for running ROMs more bigger than RAM.

Romset is the same that GneGeo emulator.

wingnux

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Re: AES4ALL and NEO4ALL for Dingux
« Reply #19 on: October 25, 2011, 10:47:07 pm »
Thank you very much for the info, guys! =)

 

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