Author Topic: EDuke32 mods  (Read 6972 times)

Offline santino

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Re: EDuke32 mods
« Reply #15 on: June 16, 2010, 11:09:46 PM »
Without any words... ;)

Offline ruffnutts

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Re: EDuke32 mods
« Reply #16 on: June 17, 2010, 11:27:27 PM »
Cant seem to get the buttons back to the default ones for Eduke32 port - they messed up on me lol
Most of it I can - but not cycle items, use item - has its worded different - what do I press to delete the entery,
This is how it should be below

D-PAD      - movement
A      - shoot
B      - strafe
X      - use/run
Y      - jump
L      - crouch/cycle items
R      - cycle weapons
START      - use item
SELECT      - game menu

nutts out  ;)

Offline zear

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Re: EDuke32 mods
« Reply #17 on: June 17, 2010, 11:43:22 PM »
Just copy the default config to /local/home/.eduke32/

Offline ruffnutts

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Re: EDuke32 mods
« Reply #18 on: June 17, 2010, 11:49:52 PM »
Yep that worked - thaks zear, saving the day for me as usual lol

ruffnutts  ;)

Offline laurent0977

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Re: EDuke32 mods
« Reply #19 on: July 30, 2010, 02:25:52 PM »
Hi,

I read your comment on eduke mod 32, but i can't run eduke mod on my dingoo. I have gmenu2x santino pack and starship files. I tried differents scripts for launch mod but don't run. I think I don't have hellduke.dge file.
 
Please, you can help me or upload a edukegoo as domgoo with 4 mods.

Thanks

Sorry my english is not good

Offline ruffnutts

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Re: EDuke32 mods
« Reply #20 on: July 30, 2010, 06:10:23 PM »
Well you need to get the .grp out of the starship troopers install files - I renamed it to ssttc.grp and put it in the eduke32/ssttc folder
And directed the sctrip to this path - if that dont make sence let me know  ;)

Make a .dge file with notpad 2 and drop it in the eduke32 folder this is how it should look

#!/bin/sh
./eduke32 -game_dir ./ssttc

The same goes for all mods - so hellduke would be example

#!/bin/sh
./eduke32 -game_dir ./hellduke

make sure the hellduke mod, hellduke.grp is in its own folder called hellduke in the eduke32 dir...

Hope this help you run the mods :-)

Offline laurent0977

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Re: EDuke32 mods
« Reply #21 on: July 31, 2010, 01:36:23 PM »
Hello

Thanks ruffnutts, eduke mod (ssttc) run very good on dingux

Laurent

Offline laurent0977

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Re: EDuke32 mods
« Reply #22 on: August 01, 2010, 07:24:10 PM »
Hello,

I search mod duke64 and nam on http://dukenukem3dtc.tripod.com/index.html, but i don't find these mods.

Please give me links for duke64 and nam

For information, i have search by goggle during 2 hours but  :'(

Thanks  :) :)

Laurent

Offline zear

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Re: EDuke32 mods
« Reply #23 on: August 01, 2010, 08:16:04 PM »
duke64 can be downloaded from the official forum thread: http://www.amcwebforums.com/smf/index.php?topic=7162.0
As for NAM, it's not a mod, but a commercial game running the build engine, so I'm affraid I'll have to reply with the "buy the CD on ebay" ;)

And on the other news:
I'm working on a new version of eduke32, should release it in the upcomming days. Stay tuned ;)
« Last Edit: August 01, 2010, 08:31:32 PM by zear »

Offline laurent0977

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Re: EDuke32 mods
« Reply #24 on: August 02, 2010, 07:58:39 AM »
hi

Thanks zear

i waiting your new relaese, i like eduke 32.

I download duke64 pack, but in this pack GRP file no exist as ssttc pack ??

Thanks

Laurent

Offline ruffnutts

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Re: EDuke32 mods
« Reply #25 on: August 02, 2010, 04:53:35 PM »
While where on the subject of Eduke32 and starship troopers - zear do you know why the graphics are messed up on the unknown herd - its all over the place, shame that lol

cheers nutts  ;)

Offline madhatter

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Re: EDuke32 mods
« Reply #26 on: August 10, 2010, 03:56:26 PM »
is the high res mod dreaming too big for the dingux port?

 

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