Author Topic: OpenTitus  (Read 6245 times)

Offline Eirik

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OpenTitus
« on: February 25, 2012, 11:48:26 AM »
OpenTitus - an open source remake of Titus the Fox (and Moktar) in C/SDL.
Compatible with Windows, Linux and Dingux!

Download it at http://sourceforge.net/projects/opentitus/files/

You need to provide original game files to make it work.

Enjoy!

« Last Edit: February 25, 2012, 11:55:18 AM by Eirik »

Offline Pingouin

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Re: OpenTitus
« Reply #1 on: February 25, 2012, 04:44:30 PM »
Nice! Here is an icon:

Offline Coccijoe

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    • Underground Portables
Re: OpenTitus
« Reply #2 on: February 25, 2012, 06:44:38 PM »
Yes! I love this game, thanks :)

Offline Alien Grey

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Re: OpenTitus
« Reply #3 on: February 26, 2012, 09:23:07 AM »
It runs on a Dingoo A380 but I've got to change the resolution to 400 x 240. It doesn't really run at 400 x 240 but I think it's actually running at 320 x 198 in the screens top left corner.

I've got a question about the button configuration. I saw a movie on Youtube playing Titus and in that movie it was possible to pick up boxes or bottles to throw. I can't seem to figure out what button or buttons I should use to do that on my Dingoo.


Edit: In the readme it says to press B to pick up something but it's Down and B and then B to throw.
« Last Edit: February 26, 2012, 12:17:03 PM by Alien Grey »
Dingoo A-380 CFW V2.11.09 "RetroDD" - 2 x SanDisk SDHC 32GB Class 10 MicroSD Inside - 2 x Dingoo F-16 Wireless Game Controller

Offline samir

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Re: OpenTitus
« Reply #4 on: February 26, 2012, 06:04:10 PM »
Thanks!! I played this game in the 90's!!  ;D

Offline Eirik

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Re: OpenTitus
« Reply #5 on: February 26, 2012, 08:30:33 PM »
Thanks for the feedback! :) I'll add that to the readme right away!

Offline K-77

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Re: OpenTitus
« Reply #6 on: February 27, 2012, 08:10:56 PM »
In the news is a mistake, this is a port because this need original files to work, it's not a remake.

Offline Pingouin

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Re: OpenTitus
« Reply #7 on: February 27, 2012, 08:37:57 PM »
In the news is a mistake, this is a port because this need original files to work, it's not a remake.

It's a port for the Dingoo of an engine rewrite. The engine rewrite indeed requires the original data files to run.

Offline jagotu

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Re: OpenTitus
« Reply #8 on: February 27, 2012, 08:48:44 PM »
The news post is just a copy of original post, so if the author says it's a remake...
Sorry guys for not caring about dingoonity lately. It was nice to be with you, and maybe I'll come back, but not now...

Offline K-77

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Re: OpenTitus
« Reply #9 on: February 27, 2012, 09:01:26 PM »
The news post is just a copy of original post, so if the author says it's a remake...

Now i got it. I curious did he have the copyrights for this remake lol

Offline jagotu

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Re: OpenTitus
« Reply #10 on: February 28, 2012, 04:38:24 PM »
When you do just an engine rewrite, which still requires original game files, then it's pretty much alright.
Because if you do own the files, you bought the game.
But if you download them, that's another story...
Sorry guys for not caring about dingoonity lately. It was nice to be with you, and maybe I'll come back, but not now...

Offline Eirik

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Re: OpenTitus
« Reply #11 on: February 28, 2012, 09:32:56 PM »
As stated in the readme file the OpenTitus team doesn't own the rights to the original game and its game files. OpenTitus is a standalone game engine that parses the level files, provided by the end user. The original Titus the Fox is owned by Titus Interactive, that went bankrupt some years ago, I'm not sure if anyone still owns the rights to that game.

I'm not sure if the correct name is "port", "remake" or "rewrite", it is a new game engine, written from scratch, that does the same thing as the original game engine, but is not limited to MS-DOS.

Offline K-77

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Re: OpenTitus
« Reply #12 on: February 29, 2012, 03:15:48 PM »
When you do just an engine rewrite, which still requires original game files, then it's pretty much alright.
Because if you do own the files, you bought the game.
But if you download them, that's another story...

that was sarcasm :)

Offline dwight2048

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Re: OpenTitus
« Reply #13 on: March 03, 2012, 08:18:35 AM »
In file OpenTitus_0.8.0_src/OpenTitus_0.8.0_src/src/settings.c
change 46th string to eneble cheats to
Code: [Select]
devmode = 1;.
If you too lazy to compile download this build http://disk.jabbim.cz/dl/b5b1f9da30cd5941aa384ad3d6f2332f/4f51d31f/dwight@jabber.bryansk.ru/OpenTitus_0.8.0_dingux_dev.zip
On dingux L toogles godmode/noclip, R+L changing level

Offline Pingouin

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Re: OpenTitus
« Reply #14 on: March 03, 2012, 03:49:16 PM »

 

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