Dingux (Dingoo Linux) > Development
dingux or native ?
bnolsen:
I recall seeing a topic like this on the old forums, I don't see one on these (yet).
So what's the pro/cons for development using dingux or the native OS?
From what I understand one big bonus of dingux is the ability to more quickly port emulators already available for linux.
For writing new games with an eye towards portability to PSP, Wiz and possibly NDS what would be a best approach?
zear:
Dingux
Pros:
* a modern and actively developed system
* avaliability of programming languages
* avaliability of applications/libraries
Cons:
* problems with SD card filesystem stability
* lack of hardware support (tv-out, radio)
Native OS:
Pros:
* comes preinstalled
* full hardware support
Cons:
* emulators violate GPL
* lack of support and vital updates
* lack of applications/libraries
* ports require a mayor rewrite
--- Quote ---For writing new games with an eye towards portability to PSP, Wiz and possibly NDS what would be a best approach?
--- End quote ---
Definitely Dingux. Especially for Wiz.
SiENcE:
i have to add something.
Dingux
pro:
-you have SDL thats why it's easy to port software which uses SDL
cons:
-no Power Down
Nativ OS:
pros:
-S2SDK (develop in Visual Studio on Windows, and Cross Compile for Dingoo nativ)
-TVout
cons:
-S2SDK has no 3D Libraries
-no SDL port right now
"* avaliability of programming languages"
what you mean with that!?
-c is c and cpp is cpp on NativOS and also on Dingux
-you have no other toolchain right now
-you can embed scripting languages like lua in both
zear:
--- Quote from: SiENcE on October 29, 2009, 11:54:18 AM ---"* avaliability of programming languages"
what you mean with that!?
--- End quote ---
How about python, for example?
codiak:
--- Quote from: SiENcE on October 29, 2009, 11:54:18 AM ---Dingux
cons:
-no Power Down
--- End quote ---
With the right kernel, shutdown works fine!
Navigation
[0] Message Index
[#] Next page
Go to full version