Author Topic: Lolicopocalypse For Dingux  (Read 2291 times)

Offline qbertaddict

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Lolicopocalypse For Dingux
« on: August 28, 2012, 11:20:50 AM »
Here we have a game that was part of the Ludum Dare competition. It was created in 2 days! It is a rouge type game.




Quote
Roguelikish movement. Evolution takes place not only on the level - the screen rots, all colors mutate...

Made with SDL+OpenGL+SDL_mixer and software pixelated renderer for mobile devices


lolicopocalypse.tar.bz2
Author/Porter: quasist
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,1,0,0,37,613
 

Offline singapura

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Re: Lolicopocalypse For Dingux
« Reply #1 on: September 01, 2012, 01:47:58 PM »
A rouge type game? Does it have eye shadow as well?
"If you're gonna play the Gameboy. You gotta learn to play it right" - Kenny Rogers

Gameboy - Gameboy Color - Gameboy Advance -  Gameboy Pocket - NDS - PSP - JXD S601 - JXD S5110 - Atari 2600 - SNES - Megadrive - Xbox - Dreamcast - Xbox360 - PSVita

Offline krako

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Re: Lolicopocalypse For Dingux
« Reply #2 on: January 11, 2015, 10:37:43 AM »
don't work :( dingux freeses. anyone know how to make it work?

Offline quasist

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Re: Lolicopocalypse For Dingux
« Reply #3 on: January 14, 2015, 06:06:50 PM »
are you using legacy dingux?

seems zear compiles all with modern-state-of-art-opendingux stuff

Offline krako

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Re: Lolicopocalypse For Dingux
« Reply #4 on: January 15, 2015, 11:44:49 AM »
wow quasist is it you? O_o i was thinking you are disappearing somewhere... i was waiting for your answer on a320.emulate.su for two years =)

i don't know what is legacy dingux but it is not the one that opendingux. i am using an older version that is called dingux. i am not sure what pack it was but everything was ok until Lolicopocalypse.

sorry for offtopic but do i understad it correct that Mutant Tank Knights can't be beaten because it is not written to the end? i make it thrugh to some level and there is no messages from anybody on the intercom anymore, and no static, but intercom appears and there is more like glitches in it. and then i close the game and open it again it is crashing  afrer level is starting after first message on the intercom try to appears. and that Worship Vector just taking all lifes after wave 100 and it's the end?

Offline quasist

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Re: Lolicopocalypse For Dingux
« Reply #5 on: January 15, 2015, 12:45:26 PM »
a320.emulate.su have bad forum/comment system. I usually reside on gbx.ru (it has dedicated gp2x section).
I went army and vanilla wow (got banned in both).

"legacy dingux" = dingux, the original one
opendingux seems have different toolchain and executable won't run on (old) dingux.

Worship Vector was written in like 11 evenings + while on elektrichka. I never played past wave 50 during development. But that's how I got my wiz.

Original Mutant Tank Knights had no story at all. Levels are generated.

Offline krako

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Re: Lolicopocalypse For Dingux
« Reply #6 on: January 15, 2015, 12:57:02 PM »
that's strange that everywhere said that it is for dingux, not opendingux. it is confusing

ok thanks. thank you for all your  great games and ports =)

Offline quasist

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Re: Lolicopocalypse For Dingux
« Reply #7 on: January 15, 2015, 01:31:49 PM »
all a320/gcw ports are by zear

My port is only FleshChasmer for rzx-50

 

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