Author Topic: PocketSNES Port v2.1 - For Native Firmware  (Read 30410 times)

Offline grumpus

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Re: PocketSNES Port v2.1 - For Native Firmware
« Reply #105 on: August 08, 2011, 01:31:46 PM »
But, the thing is: No C4 chip support, no Mega Man X2-3, and no "cool" 3d effects on games... sorry.

If you want to play these Megaman games on your Dingoo, try Snes9x4D for Dingux. It supports the C4 chip. You may want to overclock the CPU for Snes9x4D from Gmenu2x beforehand, though.
(I know, native emulators are much nicer ;) But still... Playing Mega Man X 2/3 (and a lot more) is possible this way)

Offline fmatheus2003

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Re: PocketSNES Port v2.1 - For Native Firmware
« Reply #106 on: August 08, 2011, 02:03:54 PM »
I know, but I just don't want to use dingux. I've used it for some time, but It have eaten at least half space of my MC. I'm trying to see If I can "import" some features of the Zsnes emulator to the pocketSnes. Maybe... just maybe, I can solve this. Thanks for the idea.

Offline spn-x

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Re: PocketSNES Port v2.1 - For Native Firmware
« Reply #107 on: August 13, 2011, 11:26:09 PM »
it would be great if tv out would work with overclocking in pocket snes ... so i could record some gameplay..
My Dingoo : Dingux // dmenu 0.3 ; gmenu2x // Native : FW 1.2
                    Joystick Mod
soon: Yinlips :)

Offline grumpus

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Re: PocketSNES Port v2.1 - For Native Firmware
« Reply #108 on: August 14, 2011, 12:33:37 AM »
it would be great if tv out would work with overclocking in pocket snes ... so i could record some gameplay..

It does work. Not with all frequencies, though. I set up PocketSNES to overclock to 421 MHz, which works with TV out. I think 401 MHz works, too.
I'm using NTSC output, maybe the frequencies are different if you use PAL.

Offline Frank_fjs

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Re: PocketSNES Port v2.1 - For Native Firmware
« Reply #109 on: August 28, 2011, 12:36:49 PM »
Forgive me if this has been discussed/mentioned before, but I noticed a problem with save states. If I save a game and load it all works well, but the loaded game must use the same settings as when it was saved. E.g. I play at night with the sound turned off as to not disturb my wife, I loaded the game today and enabled sound and it froze.

Is this a known issue and is it being worked on?

Offline daniel-ntl

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Re: PocketSNES Port v2.1 - For Native Firmware
« Reply #110 on: September 06, 2011, 01:34:38 AM »
please fix the POCKETSNES resolution..................everything got wider :P

Offline mrkingoo

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Re: PocketSNES Port v2.1 - For Native Firmware
« Reply #111 on: September 06, 2011, 10:57:39 AM »
Tried turning off fullscreen?

Offline vampire8bit

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Re: PocketSNES Port v2.1 - For Native Firmware
« Reply #112 on: August 14, 2012, 11:43:57 AM »
I have recently bought a Dingoo A320 and am trying to get the emulators I missed. Reesy's website is down, Can someone here provide a link to all his PocketSNES versions and smsplus he released for the Native Dingoo firmware?
I know there are newer emu's by different devs but I like to collect older versions as well

Thanks in advance

Offline hi-ban

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Re: PocketSNES Port v2.1 - For Native Firmware
« Reply #113 on: August 14, 2012, 07:13:44 PM »
openhandhelds.org
There you will find about 99% of existing Dingoo stuff.

 

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