I am wondering ... maybe you could also release a SIM version?
I could (see OhBoy and my gnuboy source code for how to support both .SIM and .APP), I'm reluctant to do so.
Reesy, has done this for PocketSNES because he is a nice guy
. Now he is being asked for a .APP for SMS Plus
http://boards.dingoonity.org/dingoo-releases/smsplus-v1/msg26202/#msg26202 no good deed goes unpunished
I personally think for that a .APP is best, because:
- .zip files can be supported, this is NOT possible with .SIM
- you can change roms easily without exiting the emulator
- scrolling in the Native "emulator"/"interesting-game" browser is awful, really awful. Especially if you have a lot of files. I've written a python script to organize roms by alphabetical directories to make this less unpleasant
If a .SIM was to be released, you would not be able to use DooEngine, the post I linked to above makes a good point for why .app is useful under Native (if you use DinGear, you can't use SMS Plus and vice versa), as we don't have a gmenu style browser/launcher.
So I'm not keen on doing this, I'm not totally against it though. Everyone is different, I can see case where .sim is useful (small number of files, no other equivalent emulator available).
If someone wanted to implement this support (and make binaries) I'd be happy to help if I can (hence making my example code on how to do this available).
Right now my next task is to implement stat() support so that save states work.
I'm not trying to be awkward; do you really want a .SIM?