Author Topic: Mame4All Dingoo OS Native V1.0  (Read 24988 times)

Offline alekmaul

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Mame4All Dingoo OS Native V1.0
« on: May 13, 2010, 10:14:46 AM »
Hello,
New version 1.0.

Here is the change log :
Quote
V1.0 : 13/05/2010
 + Add new games for Classic
 + Add new games for Capcom
 + Add new games for Konami
 + Change mameVector to mameVectSega and add all sega games
 + Add Deast+Irem, Atari+Namco, Others mame .app files
 + Change default sound freq to 22050
 + Return to menu when exiting a game
 # Change key X to key B to return to menu (on config screen)
 + Hiscore saving and configuration saving added
 + Add CPU overclocking -> USE AT YOUR OWN RISK !!!!
Of course, it's for OS native and actually, you have more than 2000 games to test.
Just read readme.txt and FAQ.txt files for all you need to test Mame4ALL !


Available here : Mame4All OS Native

Warning, lots of games hang the Dingo !!!


Source code is also available, if someone can help me for compatibility and memory management (too much games need lots of memory)

Offline Chris23235

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Re: Mame4All Dingoo OS Native V1.0
« Reply #1 on: May 13, 2010, 11:54:00 AM »
Many thanks AlekMaul, this will make many people happy.

Offline alekmaul

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Re: Mame4All Dingoo OS Native V1.0
« Reply #2 on: May 13, 2010, 01:23:57 PM »
i hope so Chris23235, but as you said in previous post, lot's of game need more than 12 mB, and that's all available after mame4all is loaded  :-\

Offline tealord

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Re: Mame4All Dingoo OS Native V1.0
« Reply #3 on: May 13, 2010, 01:33:43 PM »
Hi Alek.

When there are no game available the dingoo seems to lock on exiting that particular app and needs resetting. Unless i'm being an idiot, which is entirely possible.

Offline DisgruntleElf

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Re: Mame4All Dingoo OS Native V1.0
« Reply #4 on: May 13, 2010, 02:52:10 PM »
i hope so Chris23235, but as you said in previous post, lot's of game need more than 12 mB, and that's all available after mame4all is loaded  :-\

Maybe if the new Dingoo A330 gets a new firmware update that makes use of the extra memory than Mame4all Dingoo will definitely be a reason to buy it.

Offline Mal

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Re: Mame4All Dingoo OS Native V1.0
« Reply #5 on: May 13, 2010, 02:59:31 PM »
Congratulations on getting to v1.0!!!  Your hard work is very much appreciated.

Offline alekmaul

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Re: Mame4All Dingoo OS Native V1.0
« Reply #6 on: May 13, 2010, 03:55:34 PM »
Hi Alek.

When there are no game available the dingoo seems to lock on exiting that particular app and needs resetting. Unless i'm being an idiot, which is entirely possible.
No you're not idiot but it's not possible taht it's not working for you, i tested it, you have lots of game available ...
Just check your zip files ;)

Offline TheCaffeinator

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Re: Mame4All Dingoo OS Native V1.0
« Reply #7 on: May 13, 2010, 05:38:26 PM »
GREAT work, alekmaul! Many thanks for your efforts and contributions to the Dingoo community!

Regarding the games that hang, do you have a list of them so we know what to avoid?

Offline alekmaul

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Re: Mame4All Dingoo OS Native V1.0
« Reply #8 on: May 13, 2010, 08:06:32 PM »
Regarding the games that hang, do you have a list of them so we know what to avoid?
Well, no, just give us games that hang and i will do a list
« Last Edit: May 13, 2010, 08:13:56 PM by alekmaul »

Offline Cidraman

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Re: Mame4All Dingoo OS Native V1.0
« Reply #9 on: May 13, 2010, 09:44:30 PM »
alekmaul, thank you so much.

Now I can play my favorite arcade games on a big screen tv.
All thanks to your amazing efforts.

Here are some games I tested and run fine (most of them without tweaking or overclocking):

Bad Dudes vs Dragon Ninja
City Connection
Crime Fighters
Double Dragon (needs tweaking or overclocking)
Double Dragon II
Elevator Action
Mat Mania
Moonwalker (needs tweaking or overclocking)
Pit Fighter (needs tweaking or overclocking)
Robocop
Shadow Dancer (needs tweaking or overclocking)
Shinobi
Spelunker
Spelunker II
Toki (needs tweaking or overclocking)
Vigilante

I couldn't get the following to work:
Aliens (maybe a problem with my rom)
Altered Beast (it works, but with the same problems of MAME for Dingux)

The only problem I had with the new apps was with "mameOthers2.app".
I had no game for this app, so it hangs the Dingoo, if selected.

But none of the games I tested hanged the Dingoo, however.

Anyway, thanks again, alekmaul.
Cidraman, destruidor de mundos...
http://cidraman.blogspot.com

Offline Richy

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Re: Mame4All Dingoo OS Native V1.0
« Reply #10 on: May 13, 2010, 10:53:50 PM »
Only got my dingoo today but I must be doing something wrong.

Not one game I've tried in Mame4Allhas played. When I try to open a ROM I just get a black screen and have to reset the dingoo.

Robocop was the first I tried and this happened. Same with Outrun and several others.

Any ideas?

Offline Nickeng

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Re: Mame4All Dingoo OS Native V1.0
« Reply #11 on: May 14, 2010, 12:03:33 AM »
I tried Irem - R-Type, a little 'chuggy' in places on the 1st level, but on the whole very playable, sound good and an excellent experience.


Thanks for the hard work.

Offline garsh

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Re: Mame4All Dingoo OS Native V1.0
« Reply #12 on: May 14, 2010, 12:12:13 AM »
When there are no games available the dingoo seems to lock on exiting that particular app and needs resetting.

I'm having that same issue -- and I'm not sure this was understood, so I want to reiterate: it only occurs when running one of the applications and it finds no roms, because none associated with that particular application are in the roms directory. An error message is displayed, and then the application just goes to a black screen, and the Dingoo will no longer respond to any input and must be reset.

Also, I was hoping this update would resolve the problems with keymapping, but the same faulty behavior persists from the test version. At least I'm pleased the default "button 2?" is now mapped to A instead of X.

Thanks Alek, I don't even know how it's possible to run MAME on Dingoo, and I'm amazed at how well it usually performs.

Offline blastyrant

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Re: Mame4All Dingoo OS Native V1.0
« Reply #13 on: May 14, 2010, 04:53:19 AM »
I am still unable to set any custom button configurations.

When I go to the either the emu menu or the in-game menu and select the option to change all I see is <  >. It then takes 6 button presses of "B" to get out of this <  > thing. After that I see the ... highlighted. If I return to the game the buttons are now all screwed up.

For example:
Contra J (all default MAME settings)

I hit select + B to enter the menu
I exit out one level and choose "input (this game)"
Arrow down to P1 Button 1 and press A I see the <  > as though it is waiting for input.
....no matter what I press nothing happens
....hitting "B" 6 times gets me out of this

Please excuse the blurry images, my camera does not have a very good macro mode.



Perhaps I am missing completely how to set custom button mappings. If anyone else has it working please type a step by step guide as to what you did.

Alek, what we need is a better way to map buttons. It should ask you if you want to set the button to "X-Y-A-B-Start-Select-Left-Right-Up/down/left/right-or a combination of two. The way it is now, if it is working, it is VERY confusing!

Thanks!
« Last Edit: May 14, 2010, 04:55:13 AM by blastyrant »

Offline alekmaul

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Re: Mame4All Dingoo OS Native V1.0
« Reply #14 on: May 14, 2010, 06:10:47 AM »
When there are no game available the dingoo seems to lock on exiting that particular app and needs resetting.
OK, i fixed the pb, now Mame4All returns to Dingoo OS without hanging.

I'm now trying to find where Mame4All manages inputs ...