Author Topic: ColeCOO V3.1  (Read 8254 times)

alekmaul (OP)

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ColeCOO V3.1
« on: October 27, 2009, 06:35:26 pm »
Hi all,
Here is the new version of ColeCOO

Here are the news :
Quote
V3.1 : 27/10/2009
  # fix sound threading
  + change option menu for screen config
  # fix alcatraz display (timing pb)
  # pitfall sprite collision pb on third screen (timing pb)
  # fix H.E.R.O pb in level 4 (timing pb)
  # fix Space Fury pb (timing pb)
  + Add key config menu


You can download the .SIM file here : ColeCOO V3.1

Put ColecOO.SIM in your GAME directory. Put your .COL games where you want.
Use "Interesting game" from Dingoo menu and choose your .COL file, the emu will launch with the game ;)

MmmRevolution

  • Guest
Re: ColeCOO V3.1
« Reply #1 on: October 27, 2009, 07:11:12 pm »
Merci  ;)

Chris23235

Re: ColeCOO V3.1
« Reply #2 on: October 27, 2009, 07:45:49 pm »
Many thanks, like your emulators.

Harteex

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    • Harteex Productions
Re: ColeCOO V3.1
« Reply #3 on: October 27, 2009, 07:53:35 pm »
Great work as usual :)

I hope you'll get a chance to work on SmsGGOO a bit, I'm looking forward to play Alex Kidd on my TV ;)


EDIT:
Hmm I just noticed that Frogger doesn't work any more. The background is just white. I don't know if it works in 3.0 but it does work in 2.0.
« Last Edit: October 27, 2009, 08:01:47 pm by Harteex »

alekmaul (OP)

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    • Portabledev
Re: ColeCOO V3.1
« Reply #4 on: October 27, 2009, 08:52:13 pm »
Great work as usual :)

I hope you'll get a chance to work on SmsGGOO a bit, I'm looking forward to play Alex Kidd on my TV ;)
Tomorrow, you will have the new version of SmsGGOO.

EDIT:
Hmm I just noticed that Frogger doesn't work any more. The background is just white. I don't know if it works in 3.0 but it does work in 2.0.
Hum, you're right, really strange pb o_O !!! Will check this pb and release a new version soon.

Kronus

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Re: ColeCOO V3.1
« Reply #5 on: October 28, 2009, 01:57:34 am »
+1 just a +1

I am speechless...
"I'm happy to serve the Dingoo Community!"

Jolu42

  • Guest
Re: ColeCOO V3.1
« Reply #6 on: October 28, 2009, 02:45:18 am »
I also noticed "The Heist" keep resetting to the title screen every time I try to play it.

qbertaddict

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Re: ColeCOO V3.1
« Reply #7 on: October 28, 2009, 03:21:55 am »
The graphics in beamrider are still messed up. The playfield is not there. Other than frogger and a few others this thing is perfect great speed and spot on sound! Thanks for all your hard work

Derk

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Re: ColeCOO V3.1
« Reply #8 on: October 28, 2009, 03:30:23 am »
Thank you Alekmaul! You're awesome! Cant wait for Smsggoo tv out.

SiENcE

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    • Crank Gaming (Dingux Apps)
Re: ColeCOO V3.1
« Reply #9 on: October 28, 2009, 08:40:58 am »
Yes. Thanks. I'm also waiting for SmsGGOO on TV :-).

Good work.

Nickeng

  • Guest
Re: ColeCOO V3.1
« Reply #10 on: October 31, 2009, 11:51:16 am »
The the dump of beam rider that i have - the 1st level has no beams !

Makes for a fun game !


Its been ace to play H.E.R.O and Pitfall again after all these years.


Thanks for the hard work on this and other projects.

Spidey

Re: ColeCOO V3.1
« Reply #11 on: November 10, 2009, 09:54:53 pm »
Thanks for putting this together for the native Dingoo firmware!

Being able to play Pitfall again is the best!  (As if I don't spend enough time swinging around  ;) )

Spidey

SugaNutt

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Re: ColeCOO V3.1
« Reply #12 on: August 21, 2014, 05:56:00 pm »
I cant seem to find a working downloadable version of ColeCoo 3.1 anywhere? When I click the links on Dingoonity it sends me to a French error site with no downloads of any kind !?!?! Can anyone help?
Thanks !

Brodiaga

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    • Tout pour la Dingoo A320 - Le retrogaming entre vos mains
Re: ColeCOO V3.1
« Reply #13 on: August 21, 2014, 06:33:14 pm »
Hi SugaNutt
You can download here : http://dingoo.a320.free.fr/emuls-dingoo-colecoo.php

the_wub

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  • Posts: 45
Re: ColeCOO V3.1
« Reply #14 on: August 29, 2014, 11:25:43 am »
Nice work!  It's great to see more native OS stuff, really looking forward to playing with this, thanks! :D

 

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