Note: this is a review of a SAMPLE version of the A330, and any hardware or software configurations presented in this SAMPLE A330 might change in the final model.
If youíre frequently visiting Dingoonity, no-doubt youíve already got yourself a Dingoo A320.
Dingoo Digital Technology Ltd has released a new revision of their Dingoo A320, called the Dingoo A330.
I wonít be doing much of a software review for the Dingoo A330, as itís pretty identical to the Dingoo A320 with respect to the native OS and the available homebrew and emulators.Packaging
The Dingoo A330 came in a similar-sized box to the Dingoo A320. The box contains the following:
- Dingoo A330 console
- USB Data/Charge cable
- A/V Cable
- USB/Plug adapter
- Instruction manual
The various cables came packaged in individual tear-to-open packets - this is much higher quality than the clear plastic wrapping the cables from the A320 came in.Specification
For the most part the Dingoo A330 specs are identical to the Dingoo A320. The main differences in this new model are the amount of RAM, and the addition of a 2.4ghz wireless controller receiver. The specs follow:
- CPU: 400MHz Jz4740 Revised Processor and Motherboard
- RAM: 64MB
- Storage Capacity: 4GB
- Display: TFT 2.8" QVGA LCD, 320x240
- Battery: 1700MAh Lithium ion battery
- Dimensions: 132◊57◊15 (length x width x height, in mm)
- Weight: 120g
- Internal 2.4GHz Receiver Module, supports 2.4GHz wireless controller
The LCD screen seems more colourful, and is definitely an improvement over the one found in the Dingoo A320. The Dingoo A330 is using the same IL9331 LCD Controller as found in newer versions of the Dingoo A320.
The Dingoo A330 has a near identical IO/button layout to the Dingoo A320, with some nice differences. These can mostly be seen as enhancements:
- Speakers moved to back of unit
- Shoulder buttons easier to press, more like psp triggers than buttons
- Buttons on unit are now clear plastic with labels on underside
- Features a wrist-strap loop, which is something the a320 missed
- The usb port is now a standard mini-usb connection, so the usb cable fits better than with the a320
Along with these improvements come a host of problems however:
- The new location of the speakers means that they get blocked by hands when holding the unit
- The reset button still requires a pin or something to press it
- The buttons are quite sticky to press, and often feel like they might get stuck
- D-pad/buttons arenít very springy
- Still no dedicated volume switch, instead relying on volume control via software as with the A320
The Dingoo A330 is pretty much the same size as the Dingoo A320. The left/right edges are now curved so that they fit more ergonomically into your hands, and the back side of each end is slightly thicker, again adding to the ergonomics.
Unlike the Dingoo A320, the plastic ďnubsĒ covering the screw holes on the back of the unit seem quite firmly secured
Look wise, as noted by many people, the Dingoo A330 resembles a PSP in its aesthetics, but thatís where the similarities between the Dingoo A330 and a PSP end. It would be foolish to consider this a PSP clone.
Below you can see some photos comparing the size of the Dingoo A330 against other handheld devices:The Wireless Controller
The most notable difference between the Dingoo A320 and the Dingoo A330 is that the Dingoo A330 now has support for a wireless controller. This controller improves the playability of the Dingoo A330 when connected to a TV via the TV-out mode.
The controller is about the same size as an Xbox 360 controller, and about the same weight as a PS3 controller. It requires 2xAAA batteries.
The controller features:
- A, B, X, Y buttons
- Start/Select buttons
- L1/L2, R1/R2 buttons
- Start/select/connect buttons
- Clickable left/right analogue sticks
- Wireless connection button
- On/off switch on the base of the controller
Testing of the controller has revealed that currently the additional controls found on the controller are mapped to existing controls.
The left analogue stick handles d-pad directions, and the right analogue stick handles a/b/x/y buttons. The L1/L2 buttons both function as the left trigger on the Dingoo A330, and the same for the R1/R2 buttons as the right trigger.
Currently the clickable buttons on the analogue sticks do nothing.
On the front of the controller there is a red LED which flashes to indicate that it isnít connected, and stays on when it is connected.
Connecting the wireless controller to the A330 is as simple as turning the controller on, and pressing the wireless connection button twice.
More photos of the wireless controller follow:Native OS
The Dingoo A330 features the same native OS 1.2 as the Dingoo A320, with subtle differences including a new menu theme, and a new animated bootscreen. These small changes give the Dingoo A330 more polish out of the box than the Dingoo A320 had.Dingux
Because the Dingoo A330 features the same IL9331 LCD Controller as the Dingoo A320, and the hardware isnít majorly different, installing Dingux is no problem.
You can follow the guides for installing on the Dingoo A320, but make sure you pick the IL9331 LCD controller.
I've successfully got the Dingoo A330 running a localpack put together by z_man3007, and all apps/games/emulators seem to run just fine.Update:
I've opened up the Dingoo A330 now, and the F-16 wireless controller, and carried out some memory/cpu/control tests with help from Harteex, Flatmush and Zear.
Internal pictures of the Dingoo A330 and the F-16 Wireless Controller can be found here - http://a330.dingoonity.org/photos/guts/
The CPU - This is still a JZ4740 like in the Dingoo A320, but it seems to be capable of clocking up to 460mhz under Dingux.
The RAM - There are physically 64MB of RAM in the Dingoo A330, but it's not all being utilised right now. The native firmware is only using 32MB.
The wireless controller - The wireless controller is just an additional wireless daughterboard attached to the mainboard in the Dingoo A330, with a corresponding daughterboard inside the control. There is nothing spectacular about the controller, it might just be a rebranded third-party PS2 controller.
The TV chip - This is the same as in the Dingoo A320, so any improvements made to the TV-out capabilities will be purely done in software. As this firmware is the same as the Dingoo A320, I doubt these improvements have been made yet.
We're actively discussing this in the #Dingoonity channel on Freenode, if you want to join us - http://webchat.freenode.net/?channels=dingoonity