Author Topic: A320 RAM Mod - increased to 64MB  (Read 23933 times)

darfgarf

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Re: A320 RAM Mod - increased to 64MB
« Reply #15 on: June 03, 2010, 12:35:08 pm »
It should work on an original dingoo. If you have a continuity tester, check pin 36 of the two ram chips. That's how I determined it should work - pin 36 is not at ground, and it is connected between the two chips. That pin is the extra address line that's not used on the 320's ram but is used on the 330's ram.

then i think i may have to try it, as soon as i get hold of a new soldering iron etc, and get the time

(though if you're thinking of modding any more, i'm very interested, sure we could work something out  ;D)

schanall

Re: A320 RAM Mod - increased to 64MB
« Reply #16 on: June 03, 2010, 12:49:50 pm »
Great job Stephanie!  :D

What have you paid for the ram?

flaming_goat

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Re: A320 RAM Mod - increased to 64MB
« Reply #17 on: June 03, 2010, 01:11:59 pm »
Wow, well done!

i might have a go at this at some point. ill have to get some soldering practice first though :D

Stephanie

  • Guest
Re: A320 RAM Mod - increased to 64MB
« Reply #18 on: June 03, 2010, 01:17:53 pm »
What have you paid for the ram?
The ram chips cost me $6.17 each at DigiKey, plus shipping. It worked out to about $20 in total.

(though if you're thinking of modding any more, i'm very interested, sure we could work something out  ;D)
Ah I'm not looking forward to doing this again any time soon. It was stressful enough working on my own Dingoo, I don't think I could handle the stress of risking the death of someone else's Dingoo.

darfgarf

  • Guest
Re: A320 RAM Mod - increased to 64MB
« Reply #19 on: June 03, 2010, 01:34:10 pm »
Ah I'm not looking forward to doing this again any time soon
fair enough, though it'd be a brand new one from dd-usa :D

guess i'll have to order a few chips, shame it says limited stock on the page...and i can't find anywhere else to get them

eule

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Re: A320 RAM Mod - increased to 64MB
« Reply #20 on: June 03, 2010, 01:34:52 pm »
Wow, so cool!   ;D
Now i need another Dingoo so i still have one when i kill my modding victim...

xdpirate

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Re: A320 RAM Mod - increased to 64MB
« Reply #21 on: June 03, 2010, 01:46:20 pm »
Nintendo DSi, Black, v1.4.1 with R4i Gold 3DS
Nintendo DSi, Pokemon White Limited Edition
PSP-1000, Pink, 6.60-PRO C2
iPhone 4, White, iOS 7.0.2
Raspberry Pi, Model B, 512M

darfgarf

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Re: A320 RAM Mod - increased to 64MB
« Reply #22 on: June 03, 2010, 01:47:28 pm »
a bunch of ram chips on their way to mine, have to borrow the universities surface mount equipment sometime  ;D

ruffnutts

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Re: A320 RAM Mod - increased to 64MB
« Reply #23 on: June 03, 2010, 05:49:44 pm »
So I take you there 2x 16MB replaced with 2x 32MB chips - man this is to complicated for me to try lol,
If only you could stack the chips some how or make a mod chip style way of doing this  ;D

darfgarf

  • Guest
Re: A320 RAM Mod - increased to 64MB
« Reply #24 on: June 03, 2010, 05:52:44 pm »
If only you could stack the chips some how or make a mod chip style way of doing this  ;D

if you cut the old chip in half to make it have no effect then yes you could solder a new one ontop of it, but then it's simpler to desolder the old ones anyways

see if i can do it, or whether stephanie really is a magical wizard with super soldering skills

Stephanie

  • Guest
Re: A320 RAM Mod - increased to 64MB
« Reply #25 on: June 03, 2010, 06:22:05 pm »
a bunch of ram chips on their way to mine, have to borrow the universities surface mount equipment sometime  ;D
Surface mount equipment? That's cheating! :)

So I take you there 2x 16MB replaced with 2x 32MB chips - man this is to complicated for me to try lol,
If only you could stack the chips some how or make a mod chip style way of doing this  ;D
You are correct, the originals were 2 x 128Mbit and were replaced by 2 x 256Mbit.

I did think about stacking them, but I don't think it would work. The original chips are seen by the CPU as a single grid of memory, with 32 bits, 12 rows, 9 columns, and 4 banks. Physically each chip is actually 16 bit, 12 row, 9 column and 4 banks; every 32-bit operation is divided between the two chips. The new chips just add a 13th address row, and that address line was already there anyways, just unused on the original chips.

I'm sure with enough thinking, it'd be possible to stack them, but it was just easier to replace them.

I don't know that stacking would be any easier anyways, these are TSOP-2 and the legs are pretty short, not to mention delicate and closely spaced. It'd be very easy to break one or leave a solder bridge or something.


ruffnutts

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Re: A320 RAM Mod - increased to 64MB
« Reply #26 on: June 03, 2010, 06:24:06 pm »
I would need me eyes lasered before I could do it - blind as a bat lol - got one of
those magnifier head sets though he-he - well good luck if you try it darfgarf  8)

Stephanie I think you should go for 128 ram - and modify the Kernel to 128
Seen as you have the know how - and piss the people of that have a gp2xwiz lol joking.......
But I would try it just for the fun of it, FF7 on psx4all with sound would be great  :P
« Last Edit: June 03, 2010, 06:43:51 pm by ruffnutts »

darfgarf

  • Guest
Re: A320 RAM Mod - increased to 64MB
« Reply #27 on: June 03, 2010, 06:25:35 pm »
Surface mount equipment? That's cheating! :)

aww dangit, but they've got the tiniest temperature controlled irons, 0.1mm solder etc etc...even a full reflow setup...guess i should try with off the shelf equipment first though XD got 4 chips so i can afford to fry a couple just about

kswildside

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Re: A320 RAM Mod - increased to 64MB
« Reply #28 on: June 03, 2010, 08:02:08 pm »
Long live Queen Stephanie the Queen of Dingooness and Mod's you rock

Solstice

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Re: A320 RAM Mod - increased to 64MB
« Reply #29 on: June 03, 2010, 08:26:47 pm »
Cool Bananas, Have you seen much of an improvement with the extra ram on dingux?
Dingoo A320 stock 1.2 + Gmenu

PSP slim 2002 Gen 5.50 D3 Prom4

 

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