Author Topic: Dingoonity custom firmware 1.2  (Read 62714 times)

koci

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Re: Dingoonity custom firmware 1.2
« Reply #75 on: April 07, 2011, 05:57:37 pm »
Hi there!
Thanks for the firmwire, it is much better, but i've got one question. My memory card has much less free space than internal memory of dingoo, so i prefer to have games folder there.
Can I change it somehow?

omgmog (OP)

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Re: Dingoonity custom firmware 1.2
« Reply #76 on: April 11, 2011, 06:01:46 pm »
Hi there!
Thanks for the firmwire, it is much better, but i've got one question. My memory card has much less free space than internal memory of dingoo, so i prefer to have games folder there.
Can I change it somehow?

1.2a has /GAME/ on the internal NAND memory
1.2b has /GAME/ on the SD card

Is the Dingoonity Firmware better than Custom Firmware v1.20-pof?

I'd say yes, but I'm quite biased as I made this :p This has a complete English translation and some tweaks for /GAME/ folder location.

i can use this with a330?

Should work fine with the a330, probably best if you use the flasher tool and make sure you select the correct screen type (9331)
« Last Edit: April 11, 2011, 06:04:40 pm by omgmog »

mhobbit

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Re: Dingoonity custom firmware 1.2
« Reply #77 on: May 08, 2011, 11:29:36 pm »
I can't update, i think that im doing everything right but it doesnt update the firmware after i boot pressing the down button at the d-pad. =(

Please help me.

a330boy

Re: Dingoonity custom firmware 1.2
« Reply #78 on: June 21, 2011, 01:57:49 am »
By default, if the Dingoo thinks you are trying to flash with the "same" version (and to it, 1.20 custom is the same as 1.20 official for instance since both are 1.20) it won't flash.  As the original post says, you can use the unbricker tool -- just be warned that the unbricker will erase all files stored in the internal memory (not any memory cards.)  However, it seems like this tool worked for me at least.

@omgmog, I wonder if there's any chance we might ever get versions of this firmware with the CPU clock set higher on startup?  Dealing with external overclocking applications can be something of a pain at times IMO (Especially since it seems like many of us must do this mess to get it to actually work even with this custom firmware -- just ridiculous to have to do all that IMO.  To see what I mean, try his suggestion of underclocking down to 200MHz.  If it's underclocked, the menus will run HORRIBLY.  If you don't trick it like in that suggestion, you'll see the menus continue to run full speed.)  I really like the idea of it starting up at full speed (eg 400MHz, or perhaps that's actually 396MHz?) without requiring one to manually "overclock" it every single time.  I can imagine some people might even enjoy it starting at 430MHz by default to actually overclock (but I personally prefer to keep it running at its native speed and only ever use 430MHz if I absolutely need it, just to preserve the CPU's lifetime as much as possible.)  From what I hear, it really doesn't affect battery lifetime all that much to be constantly running at 400MHz (more around 6 hours versus 7,) it just pushes the CPU a bit more (more heat.)  Not a problem for many people.  Plus I've even moved the battery and put on a heat spreader as per this thread so I'm not terribly concerned about the CPU running at its rated speed long term.  This is one of the biggest things I've been missing from all recent firmwares.  A long time ago we had some that had overclocking built in, but since then for some odd reason there not even one has come out with it and I can't find any info or tools to modify the firmware to do this.

I've heard that the only reason they don't do this anymore is because it breaks the TV output?  I don't even use the TV output and you can find many others who don't as well.  Of course, this should be optional.  A separate version just for a higher clock on startup would be welcomed.  Even if only a 400MHz version were offered since the 430MHz version isn't always stable would make a lot of people happier I think.
« Last Edit: June 21, 2011, 03:13:55 am by a330boy »

Brodiaga

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Re: Dingoonity custom firmware 1.2
« Reply #79 on: August 29, 2011, 10:46:50 pm »
Hi!
How you have patched for relocated folder Game in SD card please?

Harteex

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Re: Dingoonity custom firmware 1.2
« Reply #80 on: August 29, 2011, 11:28:31 pm »
Hi!
How you have patched for relocated folder Game in SD card please?

Hex editing. Just replace a:\ by b:\.

Brodiaga

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Re: Dingoonity custom firmware 1.2
« Reply #81 on: August 29, 2011, 11:52:54 pm »
Thanks  Harteex ;)

[edit=
I have unpacked a firmware and I have open with WinHex all files in user_data, but I don't found where the location about folder GAME... Before I have think this is in Games.cfg but no nothing!
You know where is it?
/edit]

[edit 2=
Ok I have found, this is in ccpmp.bin
 :)
/edit]
« Last Edit: August 30, 2011, 01:42:48 am by Brodiaga »

emrextreme

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Re: Dingoonity custom firmware 1.2
« Reply #82 on: January 21, 2012, 07:33:05 pm »
Can all three versions of LCD (9325, 9331, 9338) use this firmware safely?

emrextreme

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Re: Dingoonity custom firmware 1.2
« Reply #83 on: January 28, 2012, 09:01:51 pm »
I guess lcd version doen't matter with this firmware.

Legendaryz

Re: Dingoonity custom firmware 1.2
« Reply #84 on: January 28, 2012, 09:51:49 pm »
How to change the name of the firmware ??
At System-About

jutley

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Re: Dingoonity custom firmware 1.2
« Reply #85 on: May 30, 2012, 09:23:02 pm »
Can I install custom themes with this firmware
Devices
GCW White Retail
GameGadget
Arduboy
PocketChip

Stoofa

Re: Dingoonity custom firmware 1.2
« Reply #86 on: July 20, 2012, 04:05:34 pm »
Is there an active (not taken down) link for 1.2a?

omgmog (OP)

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Re: Dingoonity custom firmware 1.2
« Reply #87 on: July 25, 2012, 12:11:22 pm »
Is there an active (not taken down) link for 1.2a?

I've updated the urls in the first post :)

MightyJAK

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Re: Dingoonity custom firmware 1.2
« Reply #88 on: November 05, 2013, 03:28:24 pm »
Hi,

sory for dredging up an old topic but it is related. Thanks for this firmware. Could somebody please confirm that they have mame4all working on this firmware I'm trying to determine why I cannot get it working on mine and would like to be able to disregard it being a firmware problem - perhaps to do with the engrish folder names being changed?

Many Thanks

How is it not working? Not starting at all, or it starts but you can't load a rom?
My machines:
GBC,GBA,GBA SP,NDS,NGPC,Panasonic FZ-10 3DO,NES,Sega Nomad,Sega CDX w/Power Base Converter,PS1,PS2,PS3,Saturn,Dreamcast,PC (Win 98, XP, 7),Dingoo A320,Dingoo A330,Gemei A330,LetCool N350JP,PAP-GAMETA,GCW-Zero SE,Kyocera Rise,2DS,GP2X-F100,GPD G7,JXD 100,JXD A1000,JXD A3300,JXD F3000,JXD V5000,JXD S7300B,Hyperkin SupaBoy

Currently playing: Theatrhythm Final Fantasy Curtain Call (2DS)

 

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