Dingoo Official Firmware > General
Freeze issue with new manufactured Dingoo's and three emu's
dingoo-digital-usa:
Well looks like your new OGG Player is fixed ;) I tested it also and Akemaul's SMSGoo both don't seem to lock up anymore Only three apps/emulators to go Lyngoo, DooEngine, and GNUBoy and we will be complete. Will this be in the new SDK instructions etc to make sure this doesn't happen again?
Harteex:
Thanks for the tests :)
--- Quote from: dingoo-digital-usa on November 09, 2009, 03:18:22 AM ---Will this be in the new SDK instructions etc to make sure this doesn't happen again?
--- End quote ---
I already added this information to my guide (modified the post) in the dev forum yesterday :)
Spiller:
Ah! Good to hear that the malloc/free issue indeed fixes the freezing. We were discussing this earlier in the LynGOO topic as I found some (14!) unfreed malloc's. It's a shame I did not discover this topic earlier. :P
I have already posted my reclaiming routine for this yesterday:
http://boards.dingoonity.org/dingoo-development/memory-reclaiming/
LynGOO v1.0 is ready for release. I will do final testing today and release it today or tomorrow.
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